An entry in the registerNo. 15,411
[DEV] Blackout Monument Event Testserver
Offline 109.41.178.241:28015 checked 6d ago
[DEV] Blackout Monument Event Testserver is a Rust server. It was offline at the last count. It stands at No. 15,411 of the ranked servers, the top 69%. It last wiped 7d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit175/500 no group limit · 155 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10123/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10186/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10132/700 EU · groups of 16+ · monthly · 88 on average
- 5 RustSpain.com | EU Main16/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1055/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is [DEV] Blackout Monument Event Testserver on?
Rust network protocol 2634 and build 167781 on Windows is what [DEV] Blackout Monument Event Testserver runs. The protocol must match on your game to join; the update comes through Steam.
Is [DEV] Blackout Monument Event Testserver up, and how steady is its uptime?
[DEV] Blackout Monument Event Testserver shows offline as of the latest refresh, last seen 6 days 17 hours ago. The records show 0% uptime over the last 6 full days: 0 of 144 hours up. Its earliest entry at Rust Server Stats is dated 21 October 2026.
What is the location of [DEV] Blackout Monument Event Testserver?
The server publishes no region: [DEV] Blackout Monument Event Testserver. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 109.41.178.241:28015 stands the address.
The rules and map
The map for [DEV] Blackout Monument Event Testserver: which one is it?
[DEV] Blackout Monument Event Testserver plays on a map the game generates, procedural in kind.
The rules and settings of [DEV] Blackout Monument Event Testserver: what are they?
No gather rate appears in the name of [DEV] Blackout Monument Event Testserver. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Carbon. The VAC anti-cheat from Valve is inactive.
The players
How full does [DEV] Blackout Monument Event Testserver get?
The last sighting of [DEV] Blackout Monument Event Testserver was 6 days 17 hours ago, and it is offline now. Across the last seven days the mean population stands at 0.
Where does [DEV] Blackout Monument Event Testserver sit in the rankings?
The seven-day player-hour table places [DEV] Blackout Monument Event Testserver at #15,411, within the top 69% of ranked servers.
The tags and lists
[DEV] Blackout Monument Event Testserver sits in which Rust Server Stats lists and filters?
On Rust Server Stats, [DEV] Blackout Monument Event Testserver is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should the tags on [DEV] Blackout Monument Event Testserver be read?
The game's server browser reads the tags [DEV] Blackout Monument Event Testserver publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Carbon, a framework for plugins, runs here. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
The wipe timetable for [DEV] Blackout Monument Event Testserver: what does it show?
The record of [DEV] Blackout Monument Event Testserver holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 7 days 13 hours old.
How to join
What is the way to join [DEV] Blackout Monument Event Testserver?
To connect, open the console with F1 in Rust and enter client.connect 109.41.178.241:28015. The Launch Rust and join button on this page does the same through Steam.