An entry in the registerNo. 13,311
Pinny Test
Offline 114.44.16.132:28015 checked 19d ago
Pinny Test is a Rust server. It was offline at the last count. It stands at No. 13,311 of the ranked servers, the top 60%. It last wiped 25d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit37/500 no group limit · 150 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10127/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1075/225 EU · groups of 16+ · weekly · 120 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1030/700 EU · groups of 16+ · monthly · 96 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1083/700 EU · groups of 16+ · monthly · 92 on average
- 6 RustSpain.com | EU Main302/310 EU · groups of 12+ · weekly · 85 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is Pinny Test on?
Rust network protocol 2634 and build 166652 on Windows is what Pinny Test runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on Pinny Test, and is it up?
Pinny Test shows offline as of the latest refresh, last seen 19 days 10 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 8 October 2026.
What is the location of Pinny Test?
No region is published by Pinny Test. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 114.44.16.132:28015 — that is the address.
Rules, settings, map
What map does Pinny Test put players on?
Pinny Test runs a procedural map, generated by the game, of size 5,000 with seed 2128749943. RustMaps can display it from this page, since equal size and seed yield the same map.
What does Pinny Test set down in the way of rules and settings?
No gather rate appears in the name of Pinny Test. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.
Population
What are the player numbers on Pinny Test?
The last sighting of Pinny Test was 19 days 10 hours ago, and it is offline now.
Against other Rust servers, how is Pinny Test ranked?
On player hours over seven days Pinny Test ranks #13,311, inside the top 60% of all ranked servers.
Tag and list record
Pinny Test sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Pinny Test: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on Pinny Test?
The game's server browser reads the tags Pinny Test publishes: gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
When does Pinny Test wipe?
The record of Pinny Test holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 25 days 20 hours.
Connection
How does one connect to Pinny Test?
To connect, open the console with F1 in Rust and enter client.connect 114.44.16.132:28015. The Launch Rust and join button on this page does the same through Steam.