An entry in the registerNo. 13,639
testtest
Offline EA 115.136.156.43:28015 checked 18d ago
testtest is a Rust server in Asia. It was offline at the last count. It stands at No. 13,639 of the ranked servers, the top 62%, and No. 473 in Asia. It last wiped 25d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 62% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:52 UTC25d ago | 1 | – | running | 1 |
| Mon 14 Sep, 07:12 UTC43d ago | 1 | halved by day 1 | 18.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rustoria.co - SEA Main23/200 EA · groups of 16+ · weekly · 181 on average
- 2 Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com16/550 EA · groups of 16+ · weekly · 117 on average
- 3 Rustoria.co - SEA Long48/200 EA · groups of 12+ · monthly · 109 on average
- 4 Rustafied.com - SEA Main7/100 EA · groups of 16+ · weekly · 88 on average
- 5 Rustoria.co - SEA Medium | JUST WIPED 28.1077/100 EA · no group limit · 65 on average
- 6 Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]10/200 EA · groups of 8+ · weekly · 51 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for testtest: which one?
The server testtest is on Rust network protocol 2634 and build 167231, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
Is testtest up, and how steady is its uptime?
testtest shows offline as of the latest refresh, last seen 18 days 17 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 14 September 2026.
In which location does testtest sit?
Under the EA tag, testtest lists itself in Asia. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 115.136.156.43:28015 stands the address.
Rules, settings, map
The map for testtest: which one is it?
Generation by the game gives testtest its procedural map.
What does testtest set down in the way of rules and settings?
The name of testtest states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Player record
How full does testtest get?
No answer from testtest at the latest refresh; it was last seen 18 days 17 hours ago.
Where does testtest sit in the rankings?
For seven-day player hours testtest is #13,639 overall and #473 in Asia, in the top 62% of ranked servers.
The tags and lists
Where does testtest appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include testtest: Best Rust community servers. On the server list it comes up under these filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on testtest be read?
These tags are testtest's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167231 (Build): Game build: 167231; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; EA (East Asia): In the browser it appears under East Asia. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
What happens on testtest when wipe day arrives?
Across its recent wipes, the busiest point averaged 1 players. 2 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. In those cases the crowd dropped below half by day 1.
When does testtest wipe?
Too few wipes of testtest are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 25 days 15 hours ago.
Connection
How does one connect to testtest?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 115.136.156.43:28015.