An entry in the registerNo. 15,400
CTZ-Local
Offline 115.69.181.94:28015 checked 1d ago
CTZ-Local is a Rust server. It was offline at the last count. It stands at No. 15,400 of the ranked servers, the top 69%. It last wiped 23d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|675/750 EU · groups of 12+ · weekly · 508 on average
- 2 Rustoria.co - EU Main50/250 EU · groups of 16+ · weekly · 343 on average
- 3 Rusty Moose |EU Main|84/250 EU · groups of 12+ · weekly · 339 on average
- 4 Rustoria.co - EU East Long370/450 EU · groups of 12+ · monthly · 315 on average
- 5 Rustoria.co - EU East Medium184/250 EU · groups of 12+ · biweekly · 280 on average
- 6 Rustafied.com - EU Friday170/250 EU · groups of 16+ · weekly · 260 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is CTZ-Local on?
The server CTZ-Local is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
How reliable is CTZ-Local, and is it online now?
Offline at present: CTZ-Local, last seen 36 hours ago. A restart came about 45 minutes ago, by the server's own uptime figure. Of note: 6 of 168 hours up in the last 7 full days, or 4% of the time. Its earliest entry at Rust Server Stats is dated 11 October 2026.
How does CTZ-Local perform?
The records show an average of 118 server fps over 48 hours, never below 118. Buildings, deployables and the rest brought the entity count to a high of 91,156. Up to 1,546 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.
In which location does CTZ-Local sit?
No region appears for CTZ-Local. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 115.69.181.94:28015 — that is the address.
The rules and map
What map does CTZ-Local put players on?
CTZ-Local runs a procedural map, generated by the game, of size 4,000 with seed 1234. The map repeats with the same size and seed; this page links to it on RustMaps.
What does CTZ-Local set down in the way of rules and settings?
Nothing in the name of CTZ-Local gives a gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Population
What are the player numbers on CTZ-Local?
CTZ-Local is offline at present; the last response came 36 hours ago. The record shows an average of 0 players over the past seven days.
Against other Rust servers, how is CTZ-Local ranked?
Ranked by player hours over the last seven days, CTZ-Local stands at #15,400, in the top 69% overall.
Tags, lists
CTZ-Local sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include CTZ-Local: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on CTZ-Local: what do they signify?
These tags are CTZ-Local's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
When does CTZ-Local wipe?
Too few wipes of CTZ-Local are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 23 days 14 hours ago.
How to join
How does one connect to CTZ-Local?
To connect, open the console with F1 in Rust and enter client.connect 115.69.181.94:28015. The Launch Rust and join button on this page does the same through Steam.