At press time 11,802 servers77,039 players111 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 6,372

NC Build Server Test

Offline 116.120.240.207:28015 checked 23h ago

NC Build Server Test is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 2. It stands at No. 6,372 of the ranked servers, the top 29%. It last wiped 7d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
00.511.5221:0011:0013:0016:0018:0021:00

Hourly average and peak, UTC.

§ 2Performance

05010015020021:0011:0013:0016:0018:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak2

players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 13:01 UTC7d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |218/999 EU · groups of 8+ · 112 on average
  2. 2 [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |142/999 NA · groups of 8+ · 90 on average
  3. 3 [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes34/150 OC · groups of 8+ · 52 on average
  4. 4 Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA33/100 EU · groups of 30+ · weekly · 37 on average
  5. 5 AQRUX RUST BUILD | CREATIVE | SANDBOX29/100 EU · groups of 8+ · monthly · 24 on average
  6. 6 KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight44/100 groups of 8+ · 23 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is NC Build Server Test on?

The server NC Build Server Test is on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

Is NC Build Server Test up, and how steady is its uptime?

The records show NC Build Server Test offline, last answering 23 hours ago. The uptime it reports puts the last restart at about 9 hours ago. The records show 53% uptime over the last 7 full days: 89 of 168 hours up. Its earliest entry at Rust Server Stats is dated 19 October 2026.

How does NC Build Server Test perform?

Server fps averaged 87 over the last 48 hours; the low was 66. Buildings, deployables and the rest brought the entity count to a high of 143,333. The memory peak was 3,429 MB. What players feel as lag: fps running low and entities climbing.

Where does NC Build Server Test operate from?

No region appears for NC Build Server Test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 116.120.240.207:28015 — that is the address.

Rules, settings, map

The map for NC Build Server Test: which one is it?

NC Build Server Test runs a procedural map, generated by the game, of size 5,000 with seed 1758801068. RustMaps can display it from this page, since equal size and seed yield the same map.

What does NC Build Server Test set down in the way of rules and settings?

The name of NC Build Server Test states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Player record

What are the player numbers on NC Build Server Test?

No answer from NC Build Server Test at the latest refresh; it was last seen 23 hours ago. Averaged across seven days, 0 players; the peak reached 2. At 21:00 UTC, over the last 48 hours, the mean was 2 players, the highest of any hour.

Where does NC Build Server Test sit in the rankings?

Ranked by player hours over the last seven days, NC Build Server Test stands at #6,372, in the top 29% overall.

Tag and list record

Where does NC Build Server Test appear among the Rust Server Stats lists and filters?

On Rust Server Stats, NC Build Server Test is placed in these lists: Modded Rust servers and Rust server stats: build servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should the tags on NC Build Server Test be read?

These tags are NC Build Server Test's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

What happens on NC Build Server Test when wipe day arrives?

Across its recent wipes, the busiest point averaged 2 players. 36 hours after the latest wipe, the crowd peaked.

On what schedule does NC Build Server Test wipe?

The record of NC Build Server Test holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 7 days 5 hours.

Connection

What is the way to join NC Build Server Test?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 116.120.240.207:28015.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp50
Max players 50 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.