At press time 11,668 servers53,558 players86 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 13,751

Island Chronicles: Devserver

Offline 116.202.235.53:50002 checked 21d ago

Island Chronicles: Devserver is a Rust server. It was offline at the last count. It stands at No. 13,751 of the ranked servers, the top 62%. It last wiped 24d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit160/500 no group limit · 155 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10120/100 EU · groups of 8+ · weekly · 127 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10186/225 EU · groups of 16+ · weekly · 115 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10109/700 EU · groups of 16+ · monthly · 88 on average
  5. 5 RustSpain.com | EU Main7/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1044/1000 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is Island Chronicles: Devserver on?

The server Island Chronicles: Devserver is on Rust network protocol 2634 and build 166652, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

Is Island Chronicles: Devserver up, and how steady is its uptime?

The records show Island Chronicles: Devserver offline, last answering 21 days 1 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 4 October 2026.

Where does Island Chronicles: Devserver operate from?

The server publishes no region: Island Chronicles: Devserver. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 116.202.235.53:50002 — that is the address.

Settings and map

What map does Island Chronicles: Devserver put players on?

Island Chronicles: Devserver runs a procedural map, generated by the game, of size 1,000 with seed 1107645345. Because size and seed fix the map, it can be viewed on RustMaps from here. Map name, as listed: Custom Map.

What does Island Chronicles: Devserver set down in the way of rules and settings?

The name of Island Chronicles: Devserver states no rate for gathering. Group size does not exceed 10 players. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. The VAC anti-cheat from Valve is inactive.

Population

What population does Island Chronicles: Devserver carry?

The last sighting of Island Chronicles: Devserver was 21 days 1 hours ago, and it is offline now.

What position does Island Chronicles: Devserver hold among Rust servers?

Ranked by player hours over the last seven days, Island Chronicles: Devserver stands at #13,751, in the top 62% overall.

The tags and lists

Where does Island Chronicles: Devserver appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Island Chronicles: Devserver: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should the tags on Island Chronicles: Devserver be read?

The game's server browser reads the tags Island Chronicles: Devserver publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp20 (Max players): 20 is the number of slots; ts10 (Group limit): Team size is capped at 10; v2634 (Protocol): The game version must match protocol 2634 to join; cs166652 (Build): Build 166652; ptsw (Networking): Set to 'sw' for the network layer; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

The wipe timetable for Island Chronicles: Devserver: what does it show?

The record of Island Chronicles: Devserver holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 24 days old.

How to join

How does one connect to Island Chronicles: Devserver?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 116.202.235.53:50002.

§ 8Key to the tagswhat each one means

Published as mp20,ptsw,$r?,v2634,gmrust,cs166652,ts10,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp20
Max players 20 is the number of slots.
ts10
Group limit Team size is capped at 10.
v2634
Protocol The game version must match protocol 2634 to join.
cs166652
Build Build 166652.
ptsw
Networking Set to 'sw' for the network layer.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.