At press time 11,829 servers89,289 players23 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 4,003

Hackstadt | Powered by AMP

Online 116.202.51.117:28015 checked 2h ago

Hackstadt | Powered by AMP is a Rust server. At the last count it had 0 players of a possible 4; over the past week it averaged 1, with a peak of 3. It stands at No. 4,003 of the ranked servers, the top 18%. It last wiped 4d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123420:0011:0018:0003:0010:0017:00

Hourly average and peak, UTC.

§ 2Performance

05010015020020:0011:0018:0003:0010:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak3

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 14:41 UTC4d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit205/500 no group limit · 157 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 127 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 116 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10126/700 EU · groups of 16+ · monthly · 90 on average
  5. 5 RustSpain.com | EU Main19/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1050/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is Hackstadt | Powered by AMP on?

The server Hackstadt | Powered by AMP is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

How reliable is Hackstadt | Powered by AMP, and is it online now?

Hackstadt | Powered by AMP currently answers as online. Of note: the reported uptime places the last restart about 4 hours ago. The records show 64% uptime over the last 4 full days: 61 of 96 hours up. Its earliest entry at Rust Server Stats is dated 23 October 2026.

How does Hackstadt | Powered by AMP perform?

For the last 48 hours the average was 77 server fps, with a low of 40. Of note: 206,753 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 3,673 MB. An entity count climbing and fps running low are felt in-game as lag.

Where does Hackstadt | Powered by AMP operate from?

No region is published by Hackstadt | Powered by AMP. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 116.202.51.117:28015 stands the address.

The rules and map

What map does Hackstadt | Powered by AMP put players on?

Hackstadt | Powered by AMP runs a procedural map, generated by the game, of size 6,000 with seed 1021721376. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does Hackstadt | Powered by AMP run?

No gather rate appears in the name of Hackstadt | Powered by AMP. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC is disabled: Valve's anti-cheat.

Player record

What population does Hackstadt | Powered by AMP carry?

The record for Hackstadt | Powered by AMP shows 0 players, against a capacity of 4. The seven-day record: an average of 1 players and a peak of 3. At 21:00 UTC, over the last 48 hours, the mean was 3 players, the highest of any hour.

Where does Hackstadt | Powered by AMP sit in the rankings?

Ranked by player hours over the last seven days, Hackstadt | Powered by AMP stands at #4,003, in the top 18% overall.

Tag and list record

Where does Hackstadt | Powered by AMP appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists Hackstadt | Powered by AMP fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should the tags on Hackstadt | Powered by AMP be read?

These tags are Hackstadt | Powered by AMP's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What happens on Hackstadt | Powered by AMP when wipe day arrives?

The average peak across recent wipes was 3 players. 2 hours after the latest wipe, the crowd peaked.

The wipe timetable for Hackstadt | Powered by AMP: what does it show?

Hackstadt | Powered by AMP's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 4 days 3 hours ago.

Joining the server

How does one connect to Hackstadt | Powered by AMP?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 116.202.51.117:28015.

§ 8Key to the tagswhat each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp4
Max players The server holds 4 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.