At press time 11,597 servers34,396 players63 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,423

AU/NZ Rust-eze

Online OC 116.90.73.229:49025 checked 13m ago

AU/NZ Rust-eze is a Rust server in Oceania. At the last count it had 0 players of a possible 50. It stands at No. 15,423 of the ranked servers, the top 69%, and No. 178 in Oceania. It last wiped 25d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

§ 2Performance

01020304006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak4

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 16 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:22 UTC25d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

147 Plugins | PvP | Increased NPC's and events | Modded vehicles/items - 1x with skilltree - Custom loot table, includes modded items and vehicles - No bag or turret limits - No decay or upkeep - 1.5x health to player structures - Offline raid protection purchasable with scrap - PvE island (no player/building damage here) - !Disabled for current map! Everything else you need to know is in /help

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 vanilla +0/75 OC · groups of 16+ · monthly · 1 on average
  2. 2 Rustafied.com - AU Main13/100 OC · groups of 16+ · weekly · 147 on average
  3. 3 Rustafied.com - AU Monday187/225 OC · groups of 16+ · weekly · 110 on average
  4. 4 Rustopia.gg - AU Main7/150 OC · groups of 12+ · weekly · 59 on average
  5. 5 Rustafied.com - AU Long27/100 OC · groups of 16+ · monthly · 35 on average
  6. 6 Rustoria.co - AU Premium14/200 OC · groups of 16+ · biweekly · 31 on average

§ 8Questions answeredfrom the figures in this entry

The record

What Rust version is AU/NZ Rust-eze on?

The server AU/NZ Rust-eze is on Rust network protocol 2634 and build 166586, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

Is AU/NZ Rust-eze up, and how steady is its uptime?

Online: AU/NZ Rust-eze is up as of the latest refresh. Of note: the reported uptime places the last restart about 2 hours ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

How does AU/NZ Rust-eze perform?

For the last 48 hours the average was 29 server fps, with a low of 23. Of note: 95,709 entities at the peak, counting buildings, deployables and the rest. The memory peak was 2,855 MB. What players feel as lag: fps running low and entities climbing.

What is the location of AU/NZ Rust-eze?

In Oceania, AU/NZ Rust-eze lists itself with the OC tag. Rust Server Stats records the stated location of a server, not the location of the machine. 116.90.73.229:49025 — that is the address.

Settings and map

The map for AU/NZ Rust-eze: which one is it?

AU/NZ Rust-eze runs a procedural map, generated by the game, of size 4,000 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does AU/NZ Rust-eze set down in the way of rules and settings?

No gather rate appears in the name of AU/NZ Rust-eze. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

The players

What population does AU/NZ Rust-eze carry?

At the latest count AU/NZ Rust-eze has 0 players, with 50 slots in total. Averaged over the last seven days, the population is 0 players.

Against other Rust servers, how is AU/NZ Rust-eze ranked?

The player-hour table over seven days puts AU/NZ Rust-eze at #15,423, and #178 for Oceania, within the top 69% of all ranked servers.

Tag and list record

Where does AU/NZ Rust-eze appear among the Rust Server Stats lists and filters?

On Rust Server Stats, AU/NZ Rust-eze is placed in these lists: Oceania Rust servers: the record and Modded Rust servers. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on AU/NZ Rust-eze?

gmrust (Game mode): The standard survival game; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; OC (Oceania): The server browser files it under Oceania — that is the set of tags AU/NZ Rust-eze publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

What happens on AU/NZ Rust-eze when wipe day arrives?

The average peak across recent wipes was 4 players. 16 hours into the latest wipe the crowd reached its peak.

The wipe timetable for AU/NZ Rust-eze: what does it show?

Too few wipes of AU/NZ Rust-eze are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 25 days 19 hours ago.

Joining the server

What is the way to join AU/NZ Rust-eze?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 116.90.73.229:49025.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2634,OC,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp50
Max players The server holds 50 slots.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs166586
Build Game build: 166586.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.