An entry in the registerNo. 1,661
VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP
Online EA 118.104.165.193:28015 checked 10m ago
VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is a Rust server in Asia. At the last count it had 4 players of a possible 50; over the past week it averaged 3, with a peak of 11. It stands at No. 1,661 of the ranked servers, the top 7%, and No. 164 in Asia. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 7% of all ranked servers, top 30% in EA. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 2h |
| Thu 3 Dec, 19:00 FW | 35d 2h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 41, 44 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:10 UTC FW27d ago | 41 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
日本語の情報はこの下にあります。 ■ Welcome to VIVIDUS — Friendly, Stress-Free PvE We've cut out the pointless grind and frustration so you can focus on what really matters — the thrill of the game. Come hang out and make some new friends! This is a chill, cooperative server where everyone plays together and lends a hand. Stuck on a build, or can't crack a tough fight? Just drop a message in chat — someone will always have your back. (English-speaking players welcome!) Type /menu in chat to open the menu and jump into all our content. ■ Loads of Battle Content — 100% Free - Raidable Bases - NPC Random Raids - Dungeon Events - Monument Events - Dynamic Monuments (19 unique types) ■ Two Showdowns to Prove Yourself - Cash King Showdown (farming) - Bullet King Showdown (combat) ■ Shop for Anything You Need - ONLINE SHOP - ONLINE MARKET (vending machines) ■ Quality-of-Life Features - Expanded backpack - Demolish your builds anytime - Item sorting Gather Rate x2 / Heli Prices Discounted Map Wipe: First Friday of every month ─── ■運営方針 面倒なストレスを排除して刺激を追求できるサーバを目指します! 気軽な交流しませんか? まったりとみんなで協力しつつ楽しめるサーバです。 チャット欄に /menu を入力するとメニューを表示して各種コンテンツにアクセスできます。 ■独自のコンテンツが全て無料で楽しめます。 ・襲撃可能な拠点 (RaidableBases) ・NPC襲撃イベント(RandomRaid) ・ダンジョン(Dungeon Event) ・モニュメント イベント ・独自モニュメント(全19種類) ■力を試す2つの大会があります。 ・天下一金持ち大会(ファーム系) ・The Bullets Championship(戦闘系) ■各ショップでは様々なアイテムが購入できます。 ・ONLINE SHOP ・ONLINE MARKET(自販機) ■各種便利機能があります。 ・拡張バックパック ・建築はいつでも破壊できる ・アイテムソート機能 サーバ設定:採取×2、ヘリを割引価格 マップワイプ:毎月第1金曜日に実施
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱34/100 EA · groups of 8+ · monthly · 35 on average
- 2 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地18/88 EA · groups of 8+ · monthly · 20 on average
- 3 [熊猫PVE]修仙升级/召唤/据点/10月新档正式服14/100 EA · groups of 8+ · monthly · 12 on average
- 4 [JP]ちょっぴりHard-PvE RiSu Server12/100 EA · groups of 8+ · monthly · 11 on average
- 5 【青岩-PVE服】原倍/萌新/突袭据点11/200 EA · groups of 8+ · monthly · 11 on average
- 6 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简11/100 EA · groups of 16+ · monthly · 10 on average
§ 8Questions answeredfrom the figures in this entry
The record
The Rust version for VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP: which one?
The server VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.
Is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP up, and how steady is its uptime?
The records show VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP online at the time of this check. Of note: the reported uptime places the last restart about 18 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
Does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP hold a steady frame?
The records show an average of 87 server fps over 48 hours, never below 10. The entity count reached 216,885: buildings, deployables and all else in the world. Up to 7,212 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.
What is the location of VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
The EA tag places VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP in Asia, as the server lists itself. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 118.104.165.193:28015 — that is the address.
Rules, settings, map
What map is in use on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP runs a procedural map, generated by the game, of size 4,500 with seed 597347015. RustMaps can display it from this page, since equal size and seed yield the same map.
What does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP set down in the way of rules and settings?
The name of VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP states no rate for gathering. Groups are capped at 8 players, the standard default. pve is the game mode, player combat is excluded. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. Vanilla is its own description: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.
Player record
What population does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP carry?
The record for VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP shows 4 players, against a capacity of 50. Averaged across seven days, 3 players; the peak reached 11. At 13:00 UTC, over the last 48 hours, the mean was 8 players, the highest of any hour.
What position does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP hold among Rust servers?
The player-hour table over seven days puts VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP at #1,661, and #164 for Asia, within the top 7% of all ranked servers.
Tag and list record
VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP sits in which Rust Server Stats lists and filters?
On Rust Server Stats, VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is placed in these lists: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings attach to the tags on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
The game's server browser reads the tags VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP publishes: gmvanilla (Game mode): Vanilla rules, survival play; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; EA (East Asia): East Asia is where the server browser lists it. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
Wipe day on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP: what should be expected?
The average peak across recent wipes was 41 players. 44 hours into the latest wipe the crowd reached its peak.
On what schedule does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP wipe?
Once a month, with the force wipe, VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The present world dates from 27 days 16 hours. Its tags carry a monthly wipe schedule.
Joining the server
How does one connect to VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 118.104.165.193:28015. The server's website is recorded as https://www.vividus.online/.