An entry in the registerNo. 13,438
Pinny Test
Offline 118.160.81.127:28015 checked 22d ago
Pinny Test is a Rust server. It was offline at the last count. It stands at No. 13,438 of the ranked servers, the top 60%. It last wiped 25d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit126/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10128/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10197/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1077/700 EU · groups of 16+ · monthly · 95 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10226/700 EU · groups of 16+ · monthly · 89 on average
- 6 RustSpain.com | EU Main349/350 EU · groups of 12+ · weekly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for Pinny Test: which one?
Rust network protocol 2634 and build 166652 on Windows is what Pinny Test runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is Pinny Test, and is it online now?
Pinny Test shows offline as of the latest refresh, last seen 22 days 4 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 4 October 2026.
In which location does Pinny Test sit?
No region appears for Pinny Test. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 118.160.81.127:28015 — that is the address.
Settings and map
What map does Pinny Test put players on?
Pinny Test runs a procedural map, generated by the game, of size 5,000 with seed 2128749943. The map repeats with the same size and seed; this page links to it on RustMaps.
The rules and settings of Pinny Test: what are they?
The name of Pinny Test states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.
Population
What population does Pinny Test carry?
Pinny Test is offline at present; the last response came 22 days 4 hours ago.
Against other Rust servers, how is Pinny Test ranked?
Ranked by player hours over the last seven days, Pinny Test stands at #13,438, in the top 60% overall.
The tags and lists
Pinny Test sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Pinny Test is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on Pinny Test?
These tags are Pinny Test's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
The wipe timetable for Pinny Test: what does it show?
Pinny Test's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 25 days 16 hours old.
Connection
How does one connect to Pinny Test?
To connect, open the console with F1 in Rust and enter client.connect 118.160.81.127:28015. The Launch Rust and join button on this page does the same through Steam.