An entry in the registerNo. 4,491
localserver
Offline 118.8.204.4:28015 checked 5h ago
localserver is a Rust server. It was offline at the last count; over the past week it averaged 2, with a peak of 2. It stands at No. 4,491 of the ranked servers, the top 20%. It last wiped 37d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit132/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10128/100 EU · groups of 8+ · weekly · 127 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10148/225 EU · groups of 16+ · weekly · 115 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10117/700 EU · groups of 16+ · monthly · 90 on average
- 5 RustSpain.com | EU Main33/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1033/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does localserver operate?
Rust network protocol 2635 and build 168909 on Windows is what localserver runs. The protocol must match on your game to join; the update comes through Steam.
Is localserver up, and how steady is its uptime?
localserver shows offline as of the latest refresh, last seen 5 hours ago. In the last 7 full days it was up for 35 of 168 hours, 21% of the time. Its earliest entry at Rust Server Stats is dated 21 September 2026.
What is the location of localserver?
No region is published by localserver. Rust Server Stats records the stated location of a server, not the location of the machine. At 118.8.204.4:28015 stands the address.
The rules and map
What map is in use on localserver?
Generation by the game gives localserver its procedural map.
What does localserver set down in the way of rules and settings?
The name of localserver states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.
The players
How full does localserver get?
No answer from localserver at the latest refresh; it was last seen 5 hours ago. The seven-day record: an average of 2 players and a peak of 2. The busiest hour of the last 48 was 13:00 UTC, averaging 2 players.
Against other Rust servers, how is localserver ranked?
Ranked by player hours over the last seven days, localserver stands at #4,491, in the top 20% overall.
Tag and list record
Where does localserver appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include localserver: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on localserver be read?
gmrust (Game mode): Standard survival, as Rust plays it; mp2 (Max players): 2 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags localserver publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
When does localserver wipe?
Too few wipes of localserver are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 37 days 15 hours old.
How to join
How does one connect to localserver?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 118.8.204.4:28015.