An entry in the registerNo. 16,689
Rust Custom Server - Dev / Test
Offline 119.105.5.171:28115 checked 33d ago
Rust Custom Server - Dev / Test is a Rust server. It was offline at the last count. It stands at No. 16,689 of the ranked servers, the top 71%. It last wiped 48d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit18/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10120/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1041/225 EU · groups of 16+ · weekly · 121 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1010/700 EU · groups of 16+ · monthly · 96 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1045/700 EU · groups of 16+ · monthly · 93 on average
- 6 RustSpain.com | EU Main195/215 EU · groups of 12+ · weekly · 85 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is Rust Custom Server - Dev / Test on?
The server Rust Custom Server - Dev / Test is on Rust network protocol 2633 and build 165217, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
Is Rust Custom Server - Dev / Test up, and how steady is its uptime?
The records show Rust Custom Server - Dev / Test offline, last answering 33 days 11 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.
In which location does Rust Custom Server - Dev / Test sit?
No region is published by Rust Custom Server - Dev / Test. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 119.105.5.171:28115 stands the address.
The rules and map
What map does Rust Custom Server - Dev / Test put players on?
Rust Custom Server - Dev / Test plays on a map the game generates, procedural in kind.
What settings and rules does Rust Custom Server - Dev / Test run?
Nothing in the name of Rust Custom Server - Dev / Test gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Carbon. VAC, Valve's anti-cheat, is enabled.
Player record
How full does Rust Custom Server - Dev / Test get?
No answer from Rust Custom Server - Dev / Test at the latest refresh; it was last seen 33 days 11 hours ago.
Against other Rust servers, how is Rust Custom Server - Dev / Test ranked?
On player hours over seven days Rust Custom Server - Dev / Test ranks #16,689, inside the top 71% of all ranked servers.
Tags, lists
Where does Rust Custom Server - Dev / Test appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Rust Custom Server - Dev / Test: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on Rust Custom Server - Dev / Test: what do they signify?
gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs165217 (Build): Game build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here — that is the set of tags Rust Custom Server - Dev / Test publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
On what schedule does Rust Custom Server - Dev / Test wipe?
The record of Rust Custom Server - Dev / Test holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 48 days 8 hours.
Connection
What is the way to join Rust Custom Server - Dev / Test?
To connect, open the console with F1 in Rust and enter client.connect 119.105.5.171:28115. The Launch Rust and join button on this page does the same through Steam.