An entry in the registerNo. 15,323
kinakomochi-dev
Offline 119.228.187.119:28015 checked 1d ago
kinakomochi-dev is a Rust server. It was offline at the last count. It stands at No. 15,323 of the ranked servers, the top 69%. It last wiped 2d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit151/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10131/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1079/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main9/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1022/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does kinakomochi-dev operate?
Rust network protocol 2635 and build 168909 on Linux is what kinakomochi-dev runs. To join, your game must be on the same protocol; Steam handles the update.
Is kinakomochi-dev up, and how steady is its uptime?
kinakomochi-dev shows offline as of the latest refresh, last seen 40 hours ago. In the last 1 full day it was up for 0 of 24 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 27 October 2026.
What is the location of kinakomochi-dev?
No region appears for kinakomochi-dev. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 119.228.187.119:28015 stands the address.
Rules, settings, map
What map does kinakomochi-dev put players on?
Generation by the game gives kinakomochi-dev its procedural map.
What does kinakomochi-dev set down in the way of rules and settings?
Nothing in the name of kinakomochi-dev gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Player record
What are the player numbers on kinakomochi-dev?
The last sighting of kinakomochi-dev was 40 hours ago, and it is offline now. Across the last seven days the mean population stands at 0.
Where does kinakomochi-dev sit in the rankings?
The seven-day player-hour table places kinakomochi-dev at #15,323, within the top 69% of ranked servers.
Tag and list record
kinakomochi-dev sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include kinakomochi-dev: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
The tags on kinakomochi-dev: what do they signify?
These tags are kinakomochi-dev's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
The wipe timetable for kinakomochi-dev: what does it show?
The record of kinakomochi-dev holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 2 days 2 hours ago.
Joining the server
Which steps join kinakomochi-dev?
To connect, open the console with F1 in Rust and enter client.connect 119.228.187.119:28015. The Launch Rust and join button on this page does the same through Steam.