An entry in the registerNo. 13,631
FWQ2 Development 6000
Offline 120.82.32.213:28025 checked 18d ago
FWQ2 Development 6000 is a Rust server. It was offline at the last count. It stands at No. 13,631 of the ranked servers, the top 62%. It last wiped 23d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit166/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10180/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1068/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main13/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1019/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does FWQ2 Development 6000 operate?
Rust network protocol 2634 and build 166586 on Windows is what FWQ2 Development 6000 runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is FWQ2 Development 6000, and is it online now?
The records show FWQ2 Development 6000 offline, last answering 18 days 19 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 10 October 2026.
Where does FWQ2 Development 6000 operate from?
No region is published by FWQ2 Development 6000. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 120.82.32.213:28025 stands the address.
Settings and map
The map for FWQ2 Development 6000: which one is it?
FWQ2 Development 6000 plays on a map the game generates, procedural in kind.
The rules and settings of FWQ2 Development 6000: what are they?
The name of FWQ2 Development 6000 states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.
Player record
How full does FWQ2 Development 6000 get?
The last sighting of FWQ2 Development 6000 was 18 days 19 hours ago, and it is offline now.
What position does FWQ2 Development 6000 hold among Rust servers?
Ranked by player hours over the last seven days, FWQ2 Development 6000 stands at #13,631, in the top 62% overall.
Tag and list record
FWQ2 Development 6000 sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include FWQ2 Development 6000: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on FWQ2 Development 6000: what do they signify?
The game's server browser reads the tags FWQ2 Development 6000 publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
On what schedule does FWQ2 Development 6000 wipe?
FWQ2 Development 6000's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 23 days 21 hours.
Connection
How does one connect to FWQ2 Development 6000?
To connect, open the console with F1 in Rust and enter client.connect 120.82.32.213:28025. The Launch Rust and join button on this page does the same through Steam.