An entry in the registerNo. 15,432
TEST
Online 121.80.41.68:28015 checked 11m ago
TEST is a Rust server. At the last count it had 0 players of a possible 3. It stands at No. 15,432 of the ranked servers, the top 69%. It last wiped 10d ago. Its own tags class it as modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 10:32 UTC10d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 #1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses]2/100 groups of 8+ · biweekly · 4 on average
- 2 [TW][PVE]Strawberry Turkey Pasta1/100 EA · groups of 8+ · monthly · 2 on average
- 3 Rusty XR Noobs | PvE or PvP with RaidControl | 10x+ | SlowDecay0/69 groups of 8+ · 10x · monthly · 2 on average
- 4 RUST54 [RPG],[PVE&PVP],[ДЛЯ НОВИЧКОВ]4/100 EU · quad · monthly · 1 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does TEST operate?
Rust network protocol 2634 and build 167781 on Linux is what TEST runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is TEST, and is it online now?
TEST currently answers as online. Of note: the reported uptime places the last restart about 10 days ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. Rust Server Stats records a first sighting on 17 October 2026.
What is the performance of TEST like?
Server fps averaged 60 over the last 48 hours; the low was 58. The entity count reached 133,669: buildings, deployables and all else in the world. Up to 7,719 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.
Where does TEST operate from?
The server publishes no region: TEST. Rust Server Stats records the stated location of a server, not the location of the machine. 121.80.41.68:28015 — that is the address.
Rules, settings, map
What map is in use on TEST?
TEST runs a procedural map, generated by the game, of size 4,500 with seed 823183683. RustMaps can display it from this page, since equal size and seed yield the same map.
What settings and rules does TEST run?
Nothing in the name of TEST gives a gather rate. Groups are capped at 8 players, the standard default. combat training is the game mode, practice for aim and PvP, loot handed out. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.
Population
What population does TEST carry?
At the latest count TEST has 0 players, with 3 slots in total. Across the last seven days the mean population stands at 0.
Against other Rust servers, how is TEST ranked?
Ranked by player hours over the last seven days, TEST stands at #15,432, in the top 69% overall.
Tags, lists
Where does TEST appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists TEST fits: Modded Rust servers, Rust aim training servers, Rust server stats: build servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings attach to the tags on TEST?
The game's server browser reads the tags TEST publishes: gmvanilla (Game mode): Survival on vanilla settings; mp3 (Max players): 3 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^d (Combat training): PvP and aim practice, loot supplied; ^k (Build server): For designing and practising bases; ^p (PvE): No fighting between players; the world is the threat; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
What happens on TEST when wipe day arrives?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does TEST wipe?
Too few wipes of TEST are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 10 days 2 hours ago.
Connection
How does one connect to TEST?
To connect, open the console with F1 in Rust and enter client.connect 121.80.41.68:28015. The Launch Rust and join button on this page does the same through Steam.