At press time 11,668 servers51,773 players133 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 3,098

#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥

Online 123.192.255.191:28015 checked 12m ago

#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 is a Rust server. At the last count it had 1 players of a possible 60; over the past week it averaged 1, with a peak of 9. It stands at No. 3,098 of the ranked servers, the top 14%. It last wiped 13d ago, on a biweekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as 10x, modded, oxide.

§ 1Attendance

AveragePeak
0123410:0017:0001:0008:0016:0008:00

Hourly average and peak, UTC.

§ 2Performance

010020030040010:0017:0001:0008:0016:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Friday 30 October, 09:05 UTC, in 23h. Its biweekly schedule tag · low confidence

The rhythm
Usual gap9.1 days

between real wipes

On rhythm33%

of its recent wipes

Wipe-day peak4

players, last three wipes

Crowd held33%

else halves by day 6.5

Coming wipes
Date, UTCHence
Fri 30 Oct, 09:0523h
Thu 5 Nov, 19:00 FW7d 9h
Fri 13 Nov, 09:0514d 23h
Fri 27 Nov, 09:0528d 23h
Thu 3 Dec, 19:00 FW35d 9h
Fri 11 Dec, 09:0542d 23h

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 09:05 UTC13d ago 4 – running 0
Fri 2 Oct, 06:52 UTC27d ago 5 halved by day 6 14.1 days 0
Sun 27 Sep, 08:17 UTC32d ago 3 held half 4.9 days 0
Fri 18 Sep, 05:51 UTC41d ago 4 halved by day 7 9.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

【新服開檔】終身守護!嚴禁外掛與漏洞,打造最公平爽快的環境! [爆量資源 爽快爽玩] • 路邊桶子:2 ~ 5 倍爆率 • 礦石採集:10 倍爽採 • 硫磺資源:5 倍爆量(物資點肥到流油,秒速發育起家!) [每日免費福利] 天天領取四大禮包:建築 / 戰鬥 / 食物 / 娛樂 [便捷指令支援] /dk 自動砲台 | /sjjz 1-4 建築升級 | /remove 快速拆除 | /mymini 專屬直升機 座右銘:「錢不是真的用掉了,只是換個方式在虛擬世界陪伴你。」 點擊加入 DC 社群:https://discord.gg/8Qcv29Q8At

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP19/120 EA · groups of 32+ · 5x · biweekly · 14 on average
  2. 2 [TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/165/200 EA · groups of 12+ · 5x · biweekly · 13 on average
  3. 3 Rustmaniac SEA 10X | Loot++ | Kits | TPs | VIP2/150 EA · groups of 10+ · 10x · weekly · 4 on average
  4. 4 #7[坚果]10X Home/Kit/萌新/公益服/月清0/500 EA · groups of 8+ · 10x · monthly · 1 on average
  5. 5 [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/1060/115 EA · groups of 8+ · 2x · biweekly · 82 on average
  6. 6 [SEA] Rust Manila 2x | Biweekly49/150 EA · groups of 8+ · 2x · biweekly · 24 on average

§ 8Questions answeredfrom the figures in this entry

The record

What Rust version is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 on?

Rust network protocol 2635 and build 168909 on Windows is what #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, and is it up?

Online: #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 is up as of the latest refresh. A restart came about 1 hours ago, by the server's own uptime figure. Of note: 159 of 168 hours up in the last 7 full days, or 95% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

What is the performance of #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 like?

For the last 48 hours the average was 202 server fps, with a low of 38. The entity count reached 163,015: buildings, deployables and all else in the world. The memory peak was 4,588 MB. What players feel as lag: fps running low and entities climbing.

In which location does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 sit?

No region tag is published by #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥; its name points to Asia. Rust Server Stats records the stated location of a server, not the location of the machine. At 123.192.255.191:28015 stands the address.

The rules and map

What map does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 put players on?

#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 runs a procedural map, generated by the game, of size 4,500 with seed 1673229444. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 set down in the way of rules and settings?

A rate of 10x for gathering is what the name of #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 states. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.

The players

How full does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 get?

The record for #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 shows 1 players, against a capacity of 60. The seven-day record: an average of 1 players and a peak of 9. The busiest hour of the last 48 was 10:00 UTC, averaging 2 players.

Against other Rust servers, how is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 ranked?

The seven-day player-hour table places #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 at #3,098, within the top 14% of ranked servers.

The tags and lists

#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 sits in which Rust Server Stats lists and filters?

On Rust Server Stats, #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 is placed in these lists: 10x Rust servers and Modded Rust servers. On the server list it comes up under these filters: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

How should the tags on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 be read?

These tags are #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp60 (Max players): The server holds 60 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^b (Biweekly): A wipe comes once a fortnight; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

Wipe day on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥: what should be expected?

Across its recent wipes, the busiest point averaged 4 players. 0 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 33% of recent wipes. In those cases the crowd dropped below half by day 6.5.

When does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 wipe?

The schedule is too thinly recorded on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 to confirm, so the prediction follows its tag. Friday 30 October at 09:05 UTC is when the next wipe is due. Of note: the current world is 13 days old. A wipe every two weeks is published in its tags.

Joining the server

What is the way to join #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

To connect, open the console with F1 in Rust and enter client.connect 123.192.255.191:28015. The Launch Rust and join button on this page does the same through Steam.

§ 9Key to the tagswhat each one means

Published as mp60,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp60
Max players The server holds 60 slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Wipe schedule

^b
Biweekly A wipe comes once a fortnight.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.