At press time 11,803 servers69,659 players132 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 11,811

TestServer

Offline 124.170.92.249:28015 checked 4d ago

TestServer is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 11,811 of the ranked servers, the top 53%. It last wiped 4d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k6 Oct9 Oct13 Oct20 Oct24 Oct27 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap8.3 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctSun 18 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 03:20 UTC4d ago 1 – running 1
Sun 18 Oct, 12:50 UTC9d ago 1 – 4.6 days 0
Tue 6 Oct, 13:06 UTC21d ago 1 – 12 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit100/500 no group limit · 164 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10131/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10110/225 EU · groups of 16+ · weekly · 112 on average
  4. 4 RustSpain.com | EU Main29/200 EU · groups of 12+ · weekly · 87 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1096/700 EU · groups of 16+ · monthly · 86 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1034/1000 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is TestServer on?

Rust network protocol 2635 and build 168909 on Windows is what TestServer runs. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on TestServer, and is it up?

TestServer shows offline as of the latest refresh, last seen 4 days 17 hours ago. In the last 7 full days it was up for 3 of 168 hours, 2% of the time. Its earliest entry at Rust Server Stats is dated 6 October 2026.

In which location does TestServer sit?

The server publishes no region: TestServer. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 124.170.92.249:28015 stands the address.

The rules and map

What does TestServer set down in the way of rules and settings?

The name of TestServer states no rate for gathering. Group size does not exceed 32 players. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.

Population

What population does TestServer carry?

TestServer is offline at present; the last response came 4 days 17 hours ago. Averaged across seven days, 1 players; the peak reached 1.

Where does TestServer sit in the rankings?

The seven-day player-hour table places TestServer at #11,811, within the top 53% of ranked servers.

Tags, lists

TestServer sits in which Rust Server Stats lists and filters?

On Rust Server Stats, TestServer is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The tags on TestServer: what do they signify?

These tags are TestServer's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp10 (Max players): Slot count: 10; ts32 (Group limit): No team may exceed 32; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

What happens on TestServer when wipe day arrives?

Across its recent wipes, the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd peaked.

The wipe timetable for TestServer: what does it show?

There is no next wipe to predict: TestServer wipes irregularly. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 4 days 18 hours.

How to join

What is the way to join TestServer?

To connect, open the console with F1 in Rust and enter client.connect 124.170.92.249:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode The standard survival game.
mp10
Max players Slot count: 10.
ts32
Group limit No team may exceed 32.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.