At press time 11,625 servers41,682 players86 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,340

local test

Offline 124.189.16.82:28015 checked 9d ago

local test is a Rust server. It was offline at the last count. It stands at No. 15,340 of the ranked servers, the top 69%. It last wiped 9d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap0.8 days

between real wipes

Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 02:59 UTC9d ago 0 – running 1
Mon 19 Oct, 08:24 UTC9d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|271/300 EU · groups of 12+ · weekly · 526 on average
  2. 2 Rustoria.co - EU East Long229/250 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|19/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main24/250 EU · groups of 16+ · weekly · 278 on average
  5. 5 Rustafied.com - EU Friday24/100 EU · groups of 16+ · weekly · 275 on average
  6. 6 Rustoria.co - EU East Medium95/200 EU · groups of 12+ · biweekly · 247 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does local test operate?

Rust network protocol 2634 and build 167781 on Windows is what local test runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on local test, and is it up?

The records show local test offline, last answering 9 days 4 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 19 October 2026.

Where does local test operate from?

The server publishes no region: local test. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 124.189.16.82:28015 — that is the address.

Rules, settings, map

The map for local test: which one is it?

local test plays on a map the game generates, procedural in kind.

The rules and settings of local test: what are they?

No gather rate appears in the name of local test. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. VAC is disabled: Valve's anti-cheat.

Population

How full does local test get?

The last sighting of local test was 9 days 4 hours ago, and it is offline now.

What position does local test hold among Rust servers?

The seven-day player-hour table places local test at #15,340, within the top 69% of ranked servers.

The tags and lists

Where does local test appear among the Rust Server Stats lists and filters?

On Rust Server Stats, local test is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should the tags on local test be read?

gmrust (Game mode): Standard survival, as Rust plays it; mp5 (Max players): 5 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent — that is the set of tags local test publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

Wipe day on local test: what should be expected?

Averaged over recent wipes, the crowd reached 0 at its busiest. 1 hours after the latest wipe, the crowd peaked.

On what schedule does local test wipe?

The record of local test holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 9 days 4 hours old.

Connection

What is the way to join local test?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 124.189.16.82:28015.

§ 8Key to the tagswhat each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp5
Max players 5 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167781
Build Game build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.