At press time 11,652 servers32,618 players77 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 14,686

local test

Offline 124.189.20.69:28015 checked 5d ago

local test is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 14,686 of the ranked servers, the top 66%. It last wiped 5d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:54 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|147/250 EU · groups of 12+ · weekly · 549 on average
  2. 2 Rustoria.co - EU East Long116/200 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|13/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main18/250 EU · groups of 16+ · weekly · 284 on average
  5. 5 Rustafied.com - EU Friday13/100 EU · groups of 16+ · weekly · 274 on average
  6. 6 Rustoria.co - EU East Medium29/200 EU · groups of 12+ · biweekly · 249 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is local test on?

Rust network protocol 2635 and build 168909 on Windows is what local test runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on local test, and is it up?

Offline at present: local test, last seen 5 days 15 hours ago. The records show 0% uptime over the last 5 full days: 0 of 120 hours up. Its earliest entry at Rust Server Stats is dated 23 October 2026.

In which location does local test sit?

No region appears for local test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 124.189.20.69:28015 — that is the address.

Rules, settings, map

What map does local test put players on?

Generation by the game gives local test its procedural map.

The rules and settings of local test: what are they?

Nothing in the name of local test gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It appears under Community in the server browser and is a community server. VAC is disabled: Valve's anti-cheat.

Population

How full does local test get?

local test is offline at present; the last response came 5 days 15 hours ago. The seven-day record: an average of 0 players and a peak of 1.

Against other Rust servers, how is local test ranked?

Ranked by player hours over the last seven days, local test stands at #14,686, in the top 66% overall.

Tag and list record

Where does local test appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists local test fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should the tags on local test be read?

gmrust (Game mode): The standard survival game; mp5 (Max players): 5 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set — that is the set of tags local test publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

What happens on local test when wipe day arrives?

The average peak across recent wipes was 1 players. 1 hours into the latest wipe the crowd reached its peak.

On what schedule does local test wipe?

The record of local test holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 5 days 15 hours old.

Connection

Which steps join local test?

To connect, open the console with F1 in Rust and enter client.connect 124.189.20.69:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard survival game.
mp5
Max players 5 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.