At press time 11,620 servers35,915 players77 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 6,692

Rust Privado [Tailscale]

Online 129.146.83.13:28015 checked 13m ago

Rust Privado [Tailscale] is a Rust server. At the last count it had 0 players of a possible 10; over the past week it averaged 1, with a peak of 2. It stands at No. 6,692 of the ranked servers, the top 30%. It last wiped 22d ago.

§ 1Attendance

AveragePeak
00.511.5207:0021:0005:0006:0003:0005:00

Hourly average and peak, UTC.

§ 2Performance

02040608007:0021:0005:0006:0003:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap3.6 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 09:20 UTC22d ago 0 – running 2
Sun 4 Oct, 23:15 UTC23d ago 2 – 0.4 days 0
Mon 28 Sep, 03:19 UTC30d ago 2 held half 6.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Servidor privado para jugar entre amigos a traves de Tailscale. Sin necesidad de puertos publicos. Disfruten la partida!

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|268/300 EU · groups of 12+ · weekly · 534 on average
  2. 2 Rustoria.co - EU Main21/250 EU · groups of 16+ · weekly · 322 on average
  3. 3 Rusty Moose |EU Main|16/250 EU · groups of 12+ · weekly · 321 on average
  4. 4 Rustoria.co - EU East Long167/200 EU · groups of 12+ · monthly · 318 on average
  5. 5 Rustoria.co - EU East Medium87/200 EU · groups of 12+ · biweekly · 277 on average
  6. 6 Rustafied.com - EU Friday22/100 EU · groups of 16+ · weekly · 264 on average

§ 8Questions answeredfrom the figures in this entry

Server details

What Rust version is Rust Privado [Tailscale] on?

The server Rust Privado [Tailscale] is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

Is Rust Privado [Tailscale] up, and how steady is its uptime?

Rust Privado [Tailscale] currently answers as online. The uptime it reports puts the last restart at about 1 hours ago. In the last 7 full days it was up for 15 of 168 hours, 9% of the time. Its earliest entry at Rust Server Stats is dated 25 September 2026.

How does Rust Privado [Tailscale] perform?

For the last 48 hours the average was 60 server fps, with a low of 60. Buildings, deployables and the rest brought the entity count to a high of 99,038. The memory peak was 2,239 MB. What players feel as lag: fps running low and entities climbing.

What is the location of Rust Privado [Tailscale]?

No region is published by Rust Privado [Tailscale]. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 129.146.83.13:28015 — that is the address.

Rules, settings, map

What map does Rust Privado [Tailscale] put players on?

Rust Privado [Tailscale] runs a procedural map, generated by the game, of size 4,150 with seed 112658767. The map repeats with the same size and seed; this page links to it on RustMaps.

What does Rust Privado [Tailscale] set down in the way of rules and settings?

Nothing in the name of Rust Privado [Tailscale] gives a gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. A community server: the browser lists it under Community. VAC, Valve's anti-cheat, is disabled.

The players

How full does Rust Privado [Tailscale] get?

At the latest count Rust Privado [Tailscale] has 0 players, with 10 slots in total. The seven-day record: an average of 1 players and a peak of 2. At 05:00 UTC, over the last 48 hours, the mean was 2 players, the highest of any hour.

Against other Rust servers, how is Rust Privado [Tailscale] ranked?

Ranked by player hours over the last seven days, Rust Privado [Tailscale] stands at #6,692, in the top 30% overall.

Tag and list record

Where does Rust Privado [Tailscale] appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists Rust Privado [Tailscale] fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings attach to the tags on Rust Privado [Tailscale]?

These tags are Rust Privado [Tailscale]'s, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

What happens on Rust Privado [Tailscale] when wipe day arrives?

The average peak across recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 100% of recent wipes.

When does Rust Privado [Tailscale] wipe?

There is no next wipe to predict: Rust Privado [Tailscale] wipes irregularly. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 22 days 21 hours ago.

How to join

What is the way to join Rust Privado [Tailscale]?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 129.146.83.13:28015.

§ 9Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.