At press time 11,623 servers39,438 players88 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,867

EPIC PvE Local Staging Validation

Offline 129.228.26.174:29115 checked 20d ago

EPIC PvE Local Staging Validation is a Rust server. It was offline at the last count. It stands at No. 15,867 of the ranked servers, the top 72%. It last wiped 28d ago. Its own tags class it as modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 18:21 UTC28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit77/500 no group limit · 150 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10126/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10112/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1040/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main4/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1012/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is EPIC PvE Local Staging Validation on?

The server EPIC PvE Local Staging Validation is on Rust network protocol 2634 and build 166655, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

Is EPIC PvE Local Staging Validation up, and how steady is its uptime?

The records show EPIC PvE Local Staging Validation offline, last answering 20 days 19 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Where does EPIC PvE Local Staging Validation operate from?

No region appears for EPIC PvE Local Staging Validation. Rust Server Stats records the stated location of a server, not the location of the machine. 129.228.26.174:29115 — that is the address.

Rules, settings, map

What does EPIC PvE Local Staging Validation set down in the way of rules and settings?

Nothing in the name of EPIC PvE Local Staging Validation gives a gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Carbon. VAC, Valve's anti-cheat, is enabled.

Player record

How full does EPIC PvE Local Staging Validation get?

EPIC PvE Local Staging Validation is offline at present; the last response came 20 days 19 hours ago.

Where does EPIC PvE Local Staging Validation sit in the rankings?

The seven-day player-hour table places EPIC PvE Local Staging Validation at #15,867, within the top 72% of ranked servers.

The tags and lists

EPIC PvE Local Staging Validation sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include EPIC PvE Local Staging Validation: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should the tags on EPIC PvE Local Staging Validation be read?

The game's server browser reads the tags EPIC PvE Local Staging Validation publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166655 (Build): The build number is 166655; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): The plugin framework is Carbon. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

What is the shape of wipe day on EPIC PvE Local Staging Validation?

The average peak across recent wipes was 1 players. 4 hours into the latest wipe the crowd reached its peak.

When does EPIC PvE Local Staging Validation wipe?

Too few wipes of EPIC PvE Local Staging Validation are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 28 days 9 hours old.

Joining the server

Which steps join EPIC PvE Local Staging Validation?

To connect, open the console with F1 in Rust and enter client.connect 129.228.26.174:29115. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166655,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp5
Max players Slot count: 5.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs166655
Build The build number is 166655.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.