At press time 11,755 servers63,128 players138 fresh wipes Revised every five minutes
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An entry in the registerNo. 8,141

Rust Server ZA - Chill

Online 129.232.154.35:28025 checked 8m ago

Rust Server ZA - Chill is a Rust server. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 1. It stands at No. 8,141 of the ranked servers, the top 37%. It last wiped 4d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

§ 2Performance

025507510023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep11 Oct15 Oct19 Oct23 Oct27 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

The rhythm
Usual gap2.9 days

between real wipes

On rhythm33%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 3.5

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW8d 20h
Thu 3 Dec, 19:00 FW36d 20h

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:14 UTC4d ago 1 – running 0
Wed 21 Oct, 14:26 UTC6d ago 1 halved by day 1 2 days 0
Mon 12 Oct, 16:12 UTC15d ago 1 halved by day 6 8.9 days 0
Fri 9 Oct, 17:48 UTC18d ago 0 – 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Chill server, NO KOS: Give people a chance to talk. Map wipes: monthly (first Thursday). Blueprint wipes: quarterly, next 7 Jan 2027.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Intoxicated ZA Vanilla 3 - 01 Oct11/150 AF · groups of 8+ · monthly · 20 on average
  2. 2 ServerZ Rust Monthly ZA1/50 AF · groups of 8+ · monthly · 2 on average
  3. 3 Voodoo ZA3/100 AF · groups of 8+ · monthly · 1 on average
  4. 4 Intoxicated ZA Vanilla 1 - 15 Oct3/100 AF · groups of 8+ · biweekly · 8 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1088/700 EU · groups of 16+ · monthly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1023/1000 EU · groups of 16+ · monthly · 83 on average

§ 8Questions answeredfrom the figures in this entry

The record

On which Rust version does Rust Server ZA - Chill operate?

Rust network protocol 2635 and build 167781 on Windows is what Rust Server ZA - Chill runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on Rust Server ZA - Chill, and is it up?

Rust Server ZA - Chill currently answers as online. The uptime it reports puts the last restart at about 4 days 5 hours ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. Rust Server Stats records a first sighting on 13 September 2026.

Does Rust Server ZA - Chill hold a steady frame?

For the last 48 hours the average was 69 server fps, with a low of 55. Buildings, deployables and the rest brought the entity count to a high of 52,468. Of note: memory use reached 2,376 MB. What players feel as lag: fps running low and entities climbing.

Where does Rust Server ZA - Chill operate from?

The name of Rust Server ZA - Chill points to Africa, though no region tag is published. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 129.232.154.35:28025 stands the address.

The rules and map

The map for Rust Server ZA - Chill: which one is it?

Rust Server ZA - Chill runs a procedural map, generated by the game, of size 3,000 with seed 2751440956. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does Rust Server ZA - Chill run?

The name of Rust Server ZA - Chill states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

The players

What are the player numbers on Rust Server ZA - Chill?

At the latest count Rust Server ZA - Chill has 0 players, with 50 slots in total. The seven-day record: an average of 0 players and a peak of 1. At 16:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

What position does Rust Server ZA - Chill hold among Rust servers?

The seven-day player-hour table places Rust Server ZA - Chill at #8,141, within the top 37% of ranked servers.

Tags, lists

Rust Server ZA - Chill sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Rust Server ZA - Chill is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Which meanings attach to the tags on Rust Server ZA - Chill?

gmvanilla (Game mode): Vanilla rules, survival play; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags Rust Server ZA - Chill publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

What is the shape of wipe day on Rust Server ZA - Chill?

Averaged over recent wipes, the crowd reached 1 at its busiest. 15 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 3.5, in the wipes that did not, the crowd fell below half.

The wipe timetable for Rust Server ZA - Chill: what does it show?

The force wipe is the only wipe for Rust Server ZA - Chill, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. Of note: the current world is 4 days 7 hours old. A monthly wipe schedule is published in its tags.

Joining the server

Which steps join Rust Server ZA - Chill?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 129.232.154.35:28025. The server's website is recorded as https://www.GamingEvolved.co.za.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla rules, survival play.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.