An entry in the registerNo. 14,089
Local Dev Server
Offline 13.143.167.43:28015 checked 5d ago
Local Dev Server is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 14,089 of the ranked servers, the top 63%. It last wiped 24d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit32/500 no group limit · 161 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10122/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1041/225 EU · groups of 16+ · weekly · 114 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1028/700 EU · groups of 16+ · monthly · 87 on average
- 5 RustSpain.com | EU Main9/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.108/1000 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for Local Dev Server: which one?
Rust network protocol 2635 and build 168909 on Windows is what Local Dev Server runs. The protocol must match on your game to join; the update comes through Steam.
How reliable is Local Dev Server, and is it online now?
Local Dev Server shows offline as of the latest refresh, last seen 5 days 5 hours ago. Of note: 0 of 120 hours up in the last 5 full days, or 0% of the time. The first sighting at Rust Server Stats was on 22 October 2026.
Where does Local Dev Server operate from?
The server publishes no region: Local Dev Server. Rust Server Stats records the stated location of a server, not the location of the machine. At 13.143.167.43:28015 stands the address.
The rules and map
The map for Local Dev Server: which one is it?
Generation by the game gives Local Dev Server its procedural map.
The rules and settings of Local Dev Server: what are they?
Nothing in the name of Local Dev Server gives a gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. The VAC anti-cheat from Valve is inactive.
Player record
How full does Local Dev Server get?
No answer from Local Dev Server at the latest refresh; it was last seen 5 days 5 hours ago. The seven-day record: an average of 1 players and a peak of 1.
Where does Local Dev Server sit in the rankings?
On player hours over seven days Local Dev Server ranks #14,089, inside the top 63% of all ranked servers.
The tags and lists
Where does Local Dev Server appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Local Dev Server fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on Local Dev Server?
gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags Local Dev Server publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
On what schedule does Local Dev Server wipe?
The record of Local Dev Server holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 24 days 6 hours ago.
How to join
How does one connect to Local Dev Server?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 13.143.167.43:28015.