An entry in the registerNo. 15,339
localtest
Offline 13.143.232.106:28015 checked 4d ago
localtest is a Rust server. It was offline at the last count. It stands at No. 15,339 of the ranked servers, the top 69%. It last wiped 17d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|445/500 EU · groups of 12+ · weekly · 554 on average
- 2 Rustoria.co - EU East Long273/300 EU · groups of 12+ · monthly · 318 on average
- 3 Rusty Moose |EU Main|40/250 EU · groups of 12+ · weekly · 295 on average
- 4 Rustoria.co - EU Main34/250 EU · groups of 16+ · weekly · 294 on average
- 5 Rustafied.com - EU Friday82/100 EU · groups of 16+ · weekly · 273 on average
- 6 Rustoria.co - EU East Medium103/200 EU · groups of 12+ · biweekly · 252 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does localtest operate?
Rust network protocol 2634 and build 167398 on Windows is what localtest runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is localtest, and is it online now?
Offline at present: localtest, last seen 4 days 3 hours ago. Of note: 0 of 72 hours up in the last 3 full days, or 0% of the time. Rust Server Stats records a first sighting on 24 October 2026.
What is the location of localtest?
No region appears for localtest. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 13.143.232.106:28015 — that is the address.
Rules, settings, map
What map does localtest put players on?
Generation by the game gives localtest its procedural map.
The rules and settings of localtest: what are they?
The name of localtest states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It appears under Community in the server browser and is a community server. The VAC anti-cheat from Valve is inactive.
Player record
How full does localtest get?
No answer from localtest at the latest refresh; it was last seen 4 days 3 hours ago. Averaged over the last seven days, the population is 0 players.
Where does localtest sit in the rankings?
The seven-day player-hour table places localtest at #15,339, within the top 69% of ranked servers.
Tag and list record
Where does localtest appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include localtest: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on localtest: what do they signify?
The game's server browser reads the tags localtest publishes: gmrust (Game mode): The standard survival game; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
On what schedule does localtest wipe?
localtest's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 17 days 16 hours old.
Connection
What is the way to join localtest?
To connect, open the console with F1 in Rust and enter client.connect 13.143.232.106:28015. The Launch Rust and join button on this page does the same through Steam.