An entry in the registerNo. 15,289
MapTesting
Online 131.153.158.236:28125 checked 13m ago
MapTesting is a Rust server. At the last count it had 0 players of a possible 30. It stands at No. 15,289 of the ranked servers, the top 69%. It last wiped 8d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 22:26 UTC8d ago | 3 | – | running | 0 |
| Sun 11 Oct, 22:56 UTC17d ago | 1 | halved by day 1 | 9 days | 0 |
| Sat 10 Oct, 01:02 UTC19d ago | 3 | – | 1.9 days | 0 |
| Sat 26 Sep, 13:24 UTC33d ago | 1 | halved by day 1 | 13.5 days | 0 |
| Tue 15 Sep, 00:50 UTC44d ago | 1 | halved by day 1 | 11.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit109/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10125/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10176/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1070/700 EU · groups of 16+ · monthly · 95 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10211/700 EU · groups of 16+ · monthly · 90 on average
- 6 RustSpain.com | EU Main347/350 EU · groups of 12+ · weekly · 85 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is MapTesting on?
The server MapTesting is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.
How reliable is MapTesting, and is it online now?
MapTesting currently answers as online. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Rust Server Stats records a first sighting on 13 September 2026.
Where does MapTesting operate from?
No region appears for MapTesting. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 131.153.158.236:28125 stands the address.
Settings and map
What settings and rules does MapTesting run?
Nothing in the name of MapTesting gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Population
What are the player numbers on MapTesting?
At the latest count MapTesting has 0 players, with 30 slots in total. Across the last seven days the mean population stands at 0.
What position does MapTesting hold among Rust servers?
On player hours over seven days MapTesting ranks #15,289, inside the top 69% of all ranked servers.
The tags and lists
Where does MapTesting appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include MapTesting: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings attach to the tags on MapTesting?
gmvanilla (Game mode): Survival on vanilla settings; mp30 (Max players): Slot count: 30; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Plugin framework: Carbon; oxidation (Custom tag): A plugin or the owner set this tag; it is not standard Rust — that is the set of tags MapTesting publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
What happens on MapTesting when wipe day arrives?
Across its recent wipes, the busiest point averaged 2 players. 17 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 1 where the crowd did not hold.
On what schedule does MapTesting wipe?
Wipes on MapTesting follow no fixed times, so no next wipe is forecast. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 8 days 20 hours old.
How to join
Which steps join MapTesting?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 131.153.158.236:28125.