An entry in the registerNo. 14,792
Evolution Project
Offline 131.196.198.143:28035 checked 20d ago
Evolution Project is a Rust server. It was offline at the last count. It stands at No. 14,792 of the ranked servers, the top 67%. It last wiped 27d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:48 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit18/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10120/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1041/225 EU · groups of 16+ · weekly · 121 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1010/700 EU · groups of 16+ · monthly · 96 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1045/700 EU · groups of 16+ · monthly · 93 on average
- 6 RustSpain.com | EU Main195/215 EU · groups of 12+ · weekly · 85 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for Evolution Project: which one?
Rust network protocol 2634 and build 166652 on Linux is what Evolution Project runs. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Evolution Project, and is it up?
The records show Evolution Project offline, last answering 20 days 1 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 14 September 2026.
What is the location of Evolution Project?
The server publishes no region: Evolution Project. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 131.196.198.143:28035 stands the address.
Settings and map
What does Evolution Project set down in the way of rules and settings?
The name of Evolution Project states no rate for gathering. The limit for a group is 15 players. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Population
What are the player numbers on Evolution Project?
The last sighting of Evolution Project was 20 days 1 hours ago, and it is offline now.
Where does Evolution Project sit in the rankings?
Ranked by player hours over the last seven days, Evolution Project stands at #14,792, in the top 67% overall.
The tags and lists
Where does Evolution Project appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Evolution Project fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should the tags on Evolution Project be read?
The game's server browser reads the tags Evolution Project publishes: gmrust (Game mode): The standard survival game; mp0 (Max players): The server holds 0 slots; ts15 (Group limit): Team size is capped at 15; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Carbon, a framework for plugins, runs here. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
What happens on Evolution Project when wipe day arrives?
Averaged over recent wipes, the crowd reached 2 at its busiest. 1 hours into the latest wipe the crowd reached its peak.
The wipe timetable for Evolution Project: what does it show?
Evolution Project's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 27 days 22 hours.
Joining the server
Which steps join Evolution Project?
To connect, open the console with F1 in Rust and enter client.connect 131.196.198.143:28035. The Launch Rust and join button on this page does the same through Steam.