An entry in the registerNo. 6,500
Local Test
Online 131.72.253.204:28015 checked 6m ago
Local Test is a Rust server. At the last count it had 1 players of a possible 10; over the past week it averaged 1, with a peak of 1. It stands at No. 6,500 of the ranked servers, the top 29%. It last wiped 2d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|260/300 EU · groups of 12+ · weekly · 527 on average
- 2 Rustoria.co - EU Main15/250 EU · groups of 16+ · weekly · 331 on average
- 3 Rusty Moose |EU Main|32/250 EU · groups of 12+ · weekly · 329 on average
- 4 Rustoria.co - EU East Long116/200 EU · groups of 12+ · monthly · 318 on average
- 5 Rustoria.co - EU East Medium44/200 EU · groups of 12+ · biweekly · 279 on average
- 6 Rustafied.com - EU Friday49/100 EU · groups of 16+ · weekly · 264 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does Local Test operate?
The server Local Test is on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on Local Test, and is it up?
Local Test currently answers as online. In the last 2 full days it was up for 18 of 48 hours, 38% of the time. Rust Server Stats records a first sighting on 25 October 2026.
What is the location of Local Test?
No region appears for Local Test. Rust Server Stats records the stated location of a server, not the location of the machine. At 131.72.253.204:28015 stands the address.
The rules and map
The map for Local Test: which one is it?
Local Test plays on a map the game generates, procedural in kind.
What settings and rules does Local Test run?
Nothing in the name of Local Test gives a gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. VAC is disabled: Valve's anti-cheat.
Player record
How full does Local Test get?
1 players are on Local Test at present; the slot count is 10. Averaged across seven days, 1 players; the peak reached 1. The busiest hour of the last 48 was 21:00 UTC, averaging 1 players.
Against other Rust servers, how is Local Test ranked?
The seven-day player-hour table places Local Test at #6,500, within the top 29% of ranked servers.
Tag and list record
Local Test sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Local Test: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should the tags on Local Test be read?
gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set — that is the set of tags Local Test publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
When does Local Test wipe?
The record of Local Test holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 2 days 13 hours ago.
Connection
How does one connect to Local Test?
To connect, open the console with F1 in Rust and enter client.connect 131.72.253.204:28015. The Launch Rust and join button on this page does the same through Steam.