At press time 11,859 servers101,852 players538 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 5,865

RustServer_5458

Online 133.88.101.27:28015 checked 5m ago

RustServer_5458 is a Rust server. At the last count it had 1 players of a possible 1; over the past week it averaged 0, with a peak of 1. It stands at No. 5,865 of the ranked servers, the top 26%. It last wiped 18d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75101:0003:0016:0001:0016:0018:00

Hourly average and peak, UTC.

§ 2Performance

025507510001:0003:0016:0001:0016:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 09:23 UTC18d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit88/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10133/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10145/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1061/700 EU · groups of 16+ · monthly · 96 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10161/700 EU · groups of 16+ · monthly · 91 on average
  6. 6 RustSpain.com | EU Main348/350 EU · groups of 12+ · weekly · 85 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for RustServer_5458: which one?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_5458 runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on RustServer_5458, and is it up?

Online: RustServer_5458 is up as of the latest refresh. Of note: the reported uptime places the last restart about 2 hours ago. Of note: 54 of 168 hours up in the last 7 full days, or 32% of the time. The first sighting at Rust Server Stats was on 11 October 2026.

Does RustServer_5458 hold a steady frame?

For the last 48 hours the average was 87 server fps, with a low of 72. Of note: 192,053 entities at the peak, counting buildings, deployables and the rest. Up to 3,352 MB of memory was used. What players feel as lag: fps running low and entities climbing.

Where does RustServer_5458 operate from?

No region is published by RustServer_5458. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 133.88.101.27:28015 stands the address.

Settings and map

What map does RustServer_5458 put players on?

RustServer_5458 runs a procedural map, generated by the game, of size 5,670 with seed 16669. The map repeats with the same size and seed; this page links to it on RustMaps.

What does RustServer_5458 set down in the way of rules and settings?

The name of RustServer_5458 states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

The players

What are the player numbers on RustServer_5458?

The record for RustServer_5458 shows 1 players, against a capacity of 1. Over seven days the mean is 0 players, with a peak of 1. Of the last 48 hours, 03:00 UTC drew the highest average: 1 players.

What position does RustServer_5458 hold among Rust servers?

The seven-day player-hour table places RustServer_5458 at #5,865, within the top 26% of ranked servers.

Tag and list record

Where does RustServer_5458 appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include RustServer_5458: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on RustServer_5458: what do they signify?

These tags are RustServer_5458's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp1 (Max players): 1 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

What is the shape of wipe day on RustServer_5458?

Across its recent wipes, the busiest point averaged 1 players. 2 hours after the latest wipe, the crowd peaked.

When does RustServer_5458 wipe?

RustServer_5458's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 18 days 9 hours old.

Connection

What is the way to join RustServer_5458?

To connect, open the console with F1 in Rust and enter client.connect 133.88.101.27:28015. The Launch Rust and join button on this page does the same through Steam. Of note: the server is full right now, so a queue is likely.

§ 8Key to the tagswhat each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp1
Max players 1 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.