At press time 11,844 servers83,167 players280 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 10,253

RustServer_11925

Online 133.88.107.9:28015 checked 12m ago

RustServer_11925 is a Rust server. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 1. It stands at No. 10,253 of the ranked servers, the top 46%. It last wiped 26d ago.

§ 1Attendance

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

§ 2Performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|524/575 EU · groups of 12+ · weekly · 514 on average
  2. 2 Rustoria.co - EU East Long422/475 EU · groups of 12+ · monthly · 318 on average
  3. 3 Rusty Moose |EU Main|179/250 EU · groups of 12+ · weekly · 290 on average
  4. 4 Rustafied.com - EU Friday57/100 EU · groups of 16+ · weekly · 275 on average
  5. 5 Rustoria.co - EU Main249/250 EU · groups of 16+ · weekly · 275 on average
  6. 6 Rustoria.co - EU East Medium331/350 EU · groups of 12+ · biweekly · 236 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is RustServer_11925 on?

The server RustServer_11925 is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

Is RustServer_11925 up, and how steady is its uptime?

Online: RustServer_11925 is up as of the latest refresh. The uptime it reports puts the last restart at about 5 days 15 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. The first sighting at Rust Server Stats was on 2 October 2026.

How does RustServer_11925 perform?

For the last 48 hours the average was 101 server fps, with a low of 68. The entity count reached 47,614: buildings, deployables and all else in the world. Up to 2,307 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

In which location does RustServer_11925 sit?

The server publishes no region: RustServer_11925. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 133.88.107.9:28015 — that is the address.

Settings and map

The map for RustServer_11925: which one is it?

RustServer_11925 runs a procedural map, generated by the game, of size 3,000 with seed 20634. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does RustServer_11925 run?

No gather rate appears in the name of RustServer_11925. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. A community server: the browser lists it under Community. VAC is enabled: Valve's anti-cheat.

The players

How full does RustServer_11925 get?

0 players are on RustServer_11925 at present; the slot count is 50. Averaged across seven days, 0 players; the peak reached 1. At 03:00 UTC, over the last 48 hours, the mean was 0 players, the highest of any hour.

Against other Rust servers, how is RustServer_11925 ranked?

The seven-day player-hour table places RustServer_11925 at #10,253, within the top 46% of ranked servers.

The tags and lists

RustServer_11925 sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists RustServer_11925 fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on RustServer_11925: what do they signify?

These tags are RustServer_11925's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

The wipe timetable for RustServer_11925: what does it show?

Too few wipes of RustServer_11925 are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 26 days 23 hours.

Connection

How does one connect to RustServer_11925?

To connect, open the console with F1 in Rust and enter client.connect 133.88.107.9:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.