At press time 11,824 servers96,179 players529 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 9,969

Rusty Tinu - PvE [NO kill/cheat/steal/raid]

Online 134.255.217.65:27072 checked 11m ago

Rusty Tinu - PvE [NO kill/cheat/steal/raid] is a Rust server. At the last count it had 0 players of a possible 24; over the past week it averaged 0, with a peak of 1. It stands at No. 9,969 of the ranked servers, the top 45%. It last wiped 16d ago. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

§ 2Performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap11.8 days

between real wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 17:57 UTC16d ago 1 – running 0
Thu 1 Oct, 22:20 UTC FW27d ago 1 halved by day 1 11.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

privater (Test-) Server von Tinu1976.ch enjoy! PVE, no kill, no cheat, no steal, no raid, just enjoy hosted by ZAP-Hosting.com

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo225/2000 NA · no group limit · biweekly · 254 on average
  2. 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo277/2000 EU · no group limit · biweekly · 244 on average
  3. 3 Chrayntopia ♡ ︎PvE | RP | PvP69/200 NA · groups of 8+ · biweekly · 107 on average
  4. 4 【炮炮PVE启蒙】纯净|特色|突袭|技能25/200 EA · groups of 16+ · biweekly · 59 on average
  5. 5 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl59/300 groups of 30+ · monthly · 54 on average
  6. 6 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1049/100 EU · groups of 30+ · biweekly · 49 on average

§ 8Questions answeredfrom the figures in this entry

Server record

On which Rust version does Rusty Tinu - PvE [NO kill/cheat/steal/raid] operate?

The server Rusty Tinu - PvE [NO kill/cheat/steal/raid] is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is Rusty Tinu - PvE [NO kill/cheat/steal/raid], and is it online now?

Online: Rusty Tinu - PvE [NO kill/cheat/steal/raid] is up as of the latest refresh. A restart came about 16 hours ago, by the server's own uptime figure. The records show 95% uptime over the last 7 full days: 159 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Does Rusty Tinu - PvE [NO kill/cheat/steal/raid] hold a steady frame?

Server fps averaged 57 over the last 48 hours; the low was 42. Buildings, deployables and the rest brought the entity count to a high of 100,299. Of note: memory use reached 3,002 MB. An entity count climbing and fps running low are felt in-game as lag.

In which location does Rusty Tinu - PvE [NO kill/cheat/steal/raid] sit?

No region appears for Rusty Tinu - PvE [NO kill/cheat/steal/raid]. Rust Server Stats records the stated location of a server, not the location of the machine. 134.255.217.65:27072 — that is the address.

Settings and map

What map is in use on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

Rusty Tinu - PvE [NO kill/cheat/steal/raid] runs a procedural map, generated by the game, of size 4,000 with seed 2147483647. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of Rusty Tinu - PvE [NO kill/cheat/steal/raid]: what are they?

The name of Rusty Tinu - PvE [NO kill/cheat/steal/raid] states no rate for gathering. Groups are capped at 8 players, the standard default. Play is pve, no combat against other players. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. The VAC anti-cheat from Valve is active.

Population

What are the player numbers on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

The record for Rusty Tinu - PvE [NO kill/cheat/steal/raid] shows 0 players, against a capacity of 24. Averaged across seven days, 0 players; the peak reached 1.

Against other Rust servers, how is Rusty Tinu - PvE [NO kill/cheat/steal/raid] ranked?

Ranked by player hours over the last seven days, Rusty Tinu - PvE [NO kill/cheat/steal/raid] stands at #9,969, in the top 45% overall.

Tags, lists

Rusty Tinu - PvE [NO kill/cheat/steal/raid] sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Rusty Tinu - PvE [NO kill/cheat/steal/raid] is placed in these lists: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should the tags on Rusty Tinu - PvE [NO kill/cheat/steal/raid] be read?

The game's server browser reads the tags Rusty Tinu - PvE [NO kill/cheat/steal/raid] publishes: gmrust (Game mode): The standard survival game; mp24 (Max players): The server holds 24 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game; modded (Modded): Modded: settings or plugins have changed the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

Wipe day on Rusty Tinu - PvE [NO kill/cheat/steal/raid]: what should be expected?

Averaged over recent wipes, the crowd reached 1 at its busiest. 27 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. In those cases the crowd dropped below half by day 1.

When does Rusty Tinu - PvE [NO kill/cheat/steal/raid] wipe?

Rusty Tinu - PvE [NO kill/cheat/steal/raid]'s rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 16 days 2 hours ago.

Connection

Which steps join Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 134.255.217.65:27072. The server's website is recorded as https://tinu1976.ch.

§ 9Key to the tagswhat each one means

Published as mp24,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode The standard survival game.
mp24
Max players The server holds 24 slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.
modded
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.