At press time 11,879 servers98,401 players400 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,825

4Netplayers Rust Server

Offline 134.255.222.180:20600 checked 19d ago

4Netplayers Rust Server is a Rust server. It was offline at the last count. It stands at No. 15,825 of the ranked servers, the top 72%. It last wiped 26d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:44 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit154/500 no group limit · 150 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10131/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1098/700 EU · groups of 16+ · monthly · 94 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10239/700 EU · groups of 16+ · monthly · 87 on average
  6. 6 RustSpain.com | EU Main348/350 EU · groups of 12+ · weekly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is 4Netplayers Rust Server on?

Rust network protocol 2634 and build 167058 on Linux is what 4Netplayers Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

Is 4Netplayers Rust Server up, and how steady is its uptime?

The records show 4Netplayers Rust Server offline, last answering 19 days 6 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Where does 4Netplayers Rust Server operate from?

The server publishes no region: 4Netplayers Rust Server. Rust Server Stats records the stated location of a server, not the location of the machine. At 134.255.222.180:20600 stands the address.

The rules and map

The map for 4Netplayers Rust Server: which one is it?

4Netplayers Rust Server runs a procedural map, generated by the game, of size 4,000 with seed 1234567890. Because size and seed fix the map, it can be viewed on RustMaps from here.

The rules and settings of 4Netplayers Rust Server: what are they?

The name of 4Netplayers Rust Server states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. The VAC anti-cheat from Valve is active.

Player record

What are the player numbers on 4Netplayers Rust Server?

The last sighting of 4Netplayers Rust Server was 19 days 6 hours ago, and it is offline now.

What position does 4Netplayers Rust Server hold among Rust servers?

Ranked by player hours over the last seven days, 4Netplayers Rust Server stands at #15,825, in the top 72% overall.

The tags and lists

4Netplayers Rust Server sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists 4Netplayers Rust Server fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should the tags on 4Netplayers Rust Server be read?

The game's server browser reads the tags 4Netplayers Rust Server publishes: gmvanilla (Game mode): The vanilla survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

What is the shape of wipe day on 4Netplayers Rust Server?

Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does 4Netplayers Rust Server wipe?

The record of 4Netplayers Rust Server holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 26 days 10 hours old.

How to join

Which steps join 4Netplayers Rust Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 134.255.222.180:20600.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167058
Build Game build: 167058.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.