At press time 11,890 servers103,852 players420 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,986

4Netplayers Rust Server probe 1

Offline 134.255.222.40:24500 checked 24d ago

4Netplayers Rust Server probe 1 is a Rust server. It was offline at the last count. It stands at No. 15,986 of the ranked servers, the top 71%. It last wiped 24d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit120/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10120/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10197/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1075/700 EU · groups of 16+ · monthly · 95 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10228/700 EU · groups of 16+ · monthly · 89 on average
  6. 6 RustSpain.com | EU Main348/350 EU · groups of 12+ · weekly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is 4Netplayers Rust Server probe 1 on?

The server 4Netplayers Rust Server probe 1 is on Rust network protocol 2634 and build 166652, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on 4Netplayers Rust Server probe 1, and is it up?

The records show 4Netplayers Rust Server probe 1 offline, last answering 24 days 12 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 4 October 2026.

In which location does 4Netplayers Rust Server probe 1 sit?

The server publishes no region: 4Netplayers Rust Server probe 1. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 134.255.222.40:24500 stands the address.

Settings and map

The map for 4Netplayers Rust Server probe 1: which one is it?

4Netplayers Rust Server probe 1 runs a procedural map, generated by the game, of size 4,500 with seed 1234567890. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does 4Netplayers Rust Server probe 1 run?

No gather rate appears in the name of 4Netplayers Rust Server probe 1. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.

The players

What population does 4Netplayers Rust Server probe 1 carry?

4Netplayers Rust Server probe 1 is offline at present; the last response came 24 days 12 hours ago.

What position does 4Netplayers Rust Server probe 1 hold among Rust servers?

The seven-day player-hour table places 4Netplayers Rust Server probe 1 at #15,986, within the top 71% of ranked servers.

Tags, lists

Where does 4Netplayers Rust Server probe 1 appear among the Rust Server Stats lists and filters?

On Rust Server Stats, 4Netplayers Rust Server probe 1 is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on 4Netplayers Rust Server probe 1: what do they signify?

These tags are 4Netplayers Rust Server probe 1's, and the game's browser reads them: gmvanilla (Game mode): The vanilla survival mode; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs166652 (Build): The build number is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

On what schedule does 4Netplayers Rust Server probe 1 wipe?

Too few wipes of 4Netplayers Rust Server probe 1 are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 24 days 22 hours old.

Joining the server

Which steps join 4Netplayers Rust Server probe 1?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 134.255.222.40:24500.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival mode.
mp10
Max players 10 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol The game version must match protocol 2634 to join.
cs166652
Build The build number is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.