At press time 11,686 servers34,855 players96 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 11,054

4Netplayers Rust Server

Online 134.255.223.147:28015 checked 7m ago

4Netplayers Rust Server is a Rust server. At the last count it had 0 players of a possible 10; over the past week it averaged 0, with a peak of 1. It stands at No. 11,054 of the ranked servers, the top 50%. It last wiped 25d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

§ 2Performance

01020304004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:34 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit24/500 no group limit · 154 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10125/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1033/225 EU · groups of 16+ · weekly · 117 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1015/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main3/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.101/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does 4Netplayers Rust Server operate?

The server 4Netplayers Rust Server is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

How reliable is 4Netplayers Rust Server, and is it online now?

The records show 4Netplayers Rust Server online at the time of this check. Of note: the reported uptime places the last restart about 3 days 22 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Rust Server Stats records a first sighting on 13 September 2026.

Does 4Netplayers Rust Server hold a steady frame?

Server fps averaged 25 over the last 48 hours; the low was 16. Buildings, deployables and the rest brought the entity count to a high of 137,305. The memory peak was 5,306 MB. What players feel as lag: fps running low and entities climbing.

Where does 4Netplayers Rust Server operate from?

The server publishes no region: 4Netplayers Rust Server. Rust Server Stats records the stated location of a server, not the location of the machine. At 134.255.223.147:28015 stands the address.

Settings and map

What map is in use on 4Netplayers Rust Server?

4Netplayers Rust Server runs a procedural map, generated by the game, of size 5,000 with seed 1234567890. RustMaps can display it from this page, since equal size and seed yield the same map.

What does 4Netplayers Rust Server set down in the way of rules and settings?

No gather rate appears in the name of 4Netplayers Rust Server. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Player record

What are the player numbers on 4Netplayers Rust Server?

0 players are on 4Netplayers Rust Server at present; the slot count is 10. Over seven days the mean is 0 players, with a peak of 1.

Against other Rust servers, how is 4Netplayers Rust Server ranked?

On player hours over seven days 4Netplayers Rust Server ranks #11,054, inside the top 50% of all ranked servers.

Tag and list record

Where does 4Netplayers Rust Server appear among the Rust Server Stats lists and filters?

On Rust Server Stats, 4Netplayers Rust Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on 4Netplayers Rust Server?

These tags are 4Netplayers Rust Server's, and the game's browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

What is the shape of wipe day on 4Netplayers Rust Server?

Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours after the latest wipe, the crowd peaked.

The wipe timetable for 4Netplayers Rust Server: what does it show?

4Netplayers Rust Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 25 days 20 hours old.

How to join

What is the way to join 4Netplayers Rust Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 134.255.223.147:28015.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp10
Max players 10 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.