An entry in the registerNo. 15,025
MobWars Tes | Dev Server
Offline 134.255.255.20:28030 checked 44d ago
MobWars Tes | Dev Server is a Rust server. It was offline at the last count. It stands at No. 15,025 of the ranked servers. It last wiped 55d ago. Its own tags class it as modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo195/2000 NA · no group limit · biweekly · 251 on average
- 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo81/2000 EU · no group limit · biweekly · 241 on average
- 3 Chrayntopia ♡ ︎PvE | RP | PvP84/200 NA · groups of 8+ · biweekly · 105 on average
- 4 【炮炮PVE启蒙】纯净|特色|突袭|技能56/200 EA · groups of 16+ · biweekly · 59 on average
- 5 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl39/300 groups of 30+ · monthly · 54 on average
- 6 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1017/100 EU · groups of 30+ · biweekly · 51 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does MobWars Tes | Dev Server operate?
The server MobWars Tes | Dev Server is on Rust network protocol 2633 and build 163794, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on MobWars Tes | Dev Server, and is it up?
The records show MobWars Tes | Dev Server offline, last answering 44 days 13 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 13 September 2026.
What is the location of MobWars Tes | Dev Server?
No region is published by MobWars Tes | Dev Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 134.255.255.20:28030 — that is the address.
The rules and map
The rules and settings of MobWars Tes | Dev Server: what are they?
The name of MobWars Tes | Dev Server states no rate for gathering. Groups are capped at 8 players, the standard default. Play is pve, no combat against other players. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. The VAC anti-cheat from Valve is active.
The players
What population does MobWars Tes | Dev Server carry?
MobWars Tes | Dev Server is offline at present; the last response came 44 days 13 hours ago.
Against other Rust servers, how is MobWars Tes | Dev Server ranked?
Ranked by player hours over the last seven days, MobWars Tes | Dev Server stands at #15,025, in the top – overall.
Tag and list record
MobWars Tes | Dev Server sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include MobWars Tes | Dev Server: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on MobWars Tes | Dev Server be read?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs163794 (Build): The build number is 163794; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^p (PvE): No fighting between players; the world is the threat; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags MobWars Tes | Dev Server publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
The wipe timetable for MobWars Tes | Dev Server: what does it show?
The record of MobWars Tes | Dev Server holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 55 days 16 hours.
How to join
What is the way to join MobWars Tes | Dev Server?
To connect, open the console with F1 in Rust and enter client.connect 134.255.255.20:28030. The Launch Rust and join button on this page does the same through Steam.