At press time 11,738 servers62,312 players192 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,213

Micro Island Local Preview

Offline 135.131.147.50:28925 checked 15d ago

Micro Island Local Preview is a Rust server. It was offline at the last count. It stands at No. 15,213 of the ranked servers, the top 70%. It last wiped 24d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k5 Oct8 Oct11 Oct15 Oct18 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 00:04 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit157/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10129/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10188/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1066/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main11/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1021/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does Micro Island Local Preview operate?

Rust network protocol 2634 and build 166494 on Windows is what Micro Island Local Preview runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on Micro Island Local Preview, and is it up?

Micro Island Local Preview shows offline as of the latest refresh, last seen 15 days 7 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 5 October 2026.

What is the location of Micro Island Local Preview?

The server publishes no region: Micro Island Local Preview. Rust Server Stats records the stated location of a server, not the location of the machine. 135.131.147.50:28925 — that is the address.

The rules and map

The rules and settings of Micro Island Local Preview: what are they?

The name of Micro Island Local Preview states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC, Valve's anti-cheat, is disabled.

Population

What are the player numbers on Micro Island Local Preview?

No answer from Micro Island Local Preview at the latest refresh; it was last seen 15 days 7 hours ago.

Where does Micro Island Local Preview sit in the rankings?

The seven-day player-hour table places Micro Island Local Preview at #15,213, within the top 70% of ranked servers.

Tags, lists

Micro Island Local Preview sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Micro Island Local Preview is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should the tags on Micro Island Local Preview be read?

These tags are Micro Island Local Preview's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp6 (Max players): The server holds 6 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

Wipe day on Micro Island Local Preview: what should be expected?

The average peak across recent wipes was 1 players. 0 hours into the latest wipe the crowd reached its peak.

When does Micro Island Local Preview wipe?

The record of Micro Island Local Preview holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 24 days 11 hours old.

Connection

How does one connect to Micro Island Local Preview?

To connect, open the console with F1 in Rust and enter client.connect 135.131.147.50:28925. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp6,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp6
Max players The server holds 6 slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs166494
Build Build 166494.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.