An entry in the registerNo. 15,344
Duckys 10x
Online 135.148.134.94:22514 checked 10m ago
Duckys 10x is a Rust server. At the last count it had 0 players of a possible 50. It stands at No. 15,344 of the ranked servers, the top 69%. It last wiped 3d ago. Its own tags class it as 10x, modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Atlas - EU 10x | No BPs | Kits | Shop519/550 EU · groups of 20+ · 10x · weekly · 350 on average
- 2 TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE89/200 NA · groups of 8+ · 10x · weekly · 180 on average
- 3 Atlas - US 10x | No BPs | Kits | Shop134/150 NA · groups of 30+ · 10x · weekly · 180 on average
- 4 KRAKEN | X10 | EU | KITS | RP | FPS+313/400 EU · groups of 14+ · 10x · weekly · 153 on average
- 5 HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]72/150 EU · groups of 8+ · 10x · biweekly · 77 on average
- 6 HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]33/150 OC · groups of 8+ · 10x · biweekly · 66 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is Duckys 10x on?
Rust network protocol 2635 and build 168909 on Linux is what Duckys 10x runs. To join, your game must be on the same protocol; Steam handles the update.
Is Duckys 10x up, and how steady is its uptime?
Duckys 10x currently answers as online. The uptime it reports puts the last restart at about 5 hours ago. The records show 29% uptime over the last 2 full days: 14 of 48 hours up. Rust Server Stats records a first sighting on 26 October 2026.
How does Duckys 10x perform?
For the last 48 hours the average was 106 server fps, with a low of 94. Buildings, deployables and the rest brought the entity count to a high of 119,150. Up to 4,554 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.
In which location does Duckys 10x sit?
The server publishes no region: Duckys 10x. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 135.148.134.94:22514 — that is the address.
Rules, settings, map
What map does Duckys 10x put players on?
Duckys 10x runs a procedural map, generated by the game, of size 4,500 with seed 50000. Because size and seed fix the map, it can be viewed on RustMaps from here.
What does Duckys 10x set down in the way of rules and settings?
A rate of 10x for gathering is what the name of Duckys 10x states. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
The players
What are the player numbers on Duckys 10x?
The record for Duckys 10x shows 0 players, against a capacity of 50. Across the last seven days the mean population stands at 0.
Against other Rust servers, how is Duckys 10x ranked?
On player hours over seven days Duckys 10x ranks #15,344, inside the top 69% of all ranked servers.
The tags and lists
Where does Duckys 10x appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Duckys 10x fits: 10x Rust servers and Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.
How should the tags on Duckys 10x be read?
These tags are Duckys 10x's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
On what schedule does Duckys 10x wipe?
The record of Duckys 10x holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 3 days 11 hours ago.
How to join
How does one connect to Duckys 10x?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 135.148.134.94:22514.