At press time 11,658 servers32,604 players75 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 5,445

[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes

Online NA 135.148.136.218:28215 checked 15m ago

[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes is a Rust server in North America. At the last count it had 1 players of a possible 100; over the past week it averaged 0, with a peak of 4. It stands at No. 5,445 of the ranked servers, the top 24%, and No. 909 in North America. It last wiped 3h ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123405:0010:0014:0019:0022:0003:00

Hourly average and peak, UTC.

§ 2Performance

05010015020005:0010:0014:0019:0022:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap1.9 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak3

players, last three wipes

Crowd held0%

else halves by day 2.5

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 30 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 22:43 UTC5h ago – – running 1
Fri 23 Oct, 09:06 UTC5d ago 1 halved by day 2 5.6 days 0
Wed 21 Oct, 22:03 UTC7d ago 4 – 1.5 days 0
Wed 21 Oct, 08:38 UTC7d ago 4 – 0.6 days 1
Fri 16 Oct, 01:50 UTC13d ago 1 halved by day 3 5.3 days 0
Tue 13 Oct, 18:08 UTC15d ago 1 – 2.3 days 0
Mon 12 Oct, 04:29 UTC17d ago 2 – 1.6 days 0
Sun 11 Oct, 16:32 UTC17d ago 2 – 0.5 days 0
Thu 8 Oct, 18:09 UTC20d ago 1 – 2.9 days 0
Tue 6 Oct, 08:00 UTC22d ago 1 held half 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

ㅤㅤㅤㅤㅤㅤㅤㅤ |ㅤㅤㅤㅤㅤㅤISL.GG MODDED SERVERSㅤㅤㅤㅤㅤ| ㅤㅤㅤㅤㅤㅤㅤㅤㅤ DEDICATED SERVERSㅤ|ㅤCOMPETITIVE PLAY ㅤㅤㅤㅤㅤㅤㅤㅤ |ㅤㅤㅤㅤㅤBUILD. DESTROY. DOMINATE.ㅤㅤㅤㅤ | Coming Soon!

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/285/200 NA · groups of 100+ · 24 on average
  2. 2 RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA27/50 NA · no group limit · 15 on average
  3. 3 RustGames.gg | Lucky Pillars - US EAST 156/400 NA · groups of 100+ · 13 on average
  4. 4 RustGames.gg | Rustcraft Lucky Pillars0/250 NA · groups of 100+ · 1 on average
  5. 5 US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID9/100 NA · groups of 100+ · 1e+07x · weekly · 8 on average
  6. 6 RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA284/350 EU · no group limit · 723 on average

§ 8Questions answeredfrom the figures in this entry

Server details

On which Rust version does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes operate?

Rust network protocol 2635 and build 168909 on Linux is what [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes runs. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes, and is it up?

Online: [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes is up as of the latest refresh. The uptime it reports puts the last restart at about 1 hours ago. Of note: 93 of 168 hours up in the last 7 full days, or 55% of the time. Rust Server Stats records a first sighting on 13 September 2026.

Does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes hold a steady frame?

The records show an average of 109 server fps over 48 hours, never below 90. The entity count reached 1,419: buildings, deployables and all else in the world. The memory peak was 1,549 MB. An entity count climbing and fps running low are felt in-game as lag.

In which location does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes sit?

Under the NA tag, [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes lists itself in North America. Rust Server Stats records the stated location of a server, not the location of the machine. 135.148.136.218:28215 — that is the address.

Rules, settings, map

What map is in use on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes runs a procedural map, generated by the game, of size 3,000 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.

What does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes set down in the way of rules and settings?

Nothing in the name of [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes gives a gather rate. Eight players per group is the default and the limit here. minigames & battle royale is the game mode, arenas, parkour, battle royale and Bedwars. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.

Player record

What population does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes carry?

1 players are on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes at present; the slot count is 100. The seven-day record: an average of 0 players and a peak of 4. Of the last 48 hours, 02:00 UTC drew the highest average: 4 players.

Where does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes sit in the rankings?

The player-hour table over seven days puts [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes at #5,445, and #909 for North America, within the top 24% of all ranked servers.

Tag and list record

[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes fits: Modded Rust servers, Rust aim training servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings attach to the tags on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

The game's server browser reads the tags [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes publishes: gmrust (Game mode): The standard survival game; mp100 (Max players): Slot count: 100; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): PvP and aim practice, loot supplied; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; NA (North America): In the browser it appears under North America. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

Wipe day on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes: what should be expected?

The average peak across recent wipes was 3 players. 30 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. The fall below half came by day 2.5 where the crowd did not hold.

On what schedule does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes wipe?

No next wipe can be predicted for [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes, whose wipes fall at irregular times. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 3 hours old.

How to join

How does one connect to [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

To connect, open the console with F1 in Rust and enter client.connect 135.148.136.218:28215. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://ISL.GG.

§ 9Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^e,^d,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp100
Max players Slot count: 100.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Minigames: arenas, Bedwars, parkour and more.
^d
Combat training PvP and aim practice, loot supplied.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Region

NA
North America In the browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.