An entry in the registerNo. 6,638
Siunattu
Online 135.148.15.62:28015 checked 10m ago
Siunattu is a Rust server. At the last count it had 0 players of a possible 40; over the past week it averaged 0, with a peak of 2. It stands at No. 6,638 of the ranked servers, the top 30%. It last wiped 6d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:25 UTC6d ago | 2 | – | running | 0 |
| Fri 16 Oct, 22:39 UTC12d ago | 1 | halved by day 1 | 5.8 days | 0 |
| Tue 13 Oct, 19:45 UTC15d ago | 1 | halved by day 1 | 3.1 days | 1 |
| Sun 11 Oct, 22:23 UTC17d ago | 1 | – | 1.9 days | 1 |
| Tue 6 Oct, 01:08 UTC22d ago | 1 | halved by day 2 | 5.9 days | 1 |
| Sun 4 Oct, 02:09 UTC24d ago | 1 | – | 2 days | 1 |
| Thu 1 Oct, 18:54 UTC FW27d ago | 1 | held half | 2.3 days | 1 |
| Tue 29 Sep, 21:48 UTC29d ago | 1 | – | 1.9 days | 0 |
| Mon 28 Sep, 17:43 UTC30d ago | 1 | – | 1.2 days | 1 |
| Fri 25 Sep, 04:57 UTC33d ago | 1 | halved by day 2 | 3.5 days | 0 |
| Sun 20 Sep, 22:50 UTC38d ago | 1 | held half | 4.3 days | 0 |
| Thu 17 Sep, 01:42 UTC41d ago | 1 | halved by day 1 | 3.9 days | 0 |
| Tue 15 Sep, 18:34 UTC43d ago | 1 | – | 1.3 days | 1 |
| Sun 13 Sep, 17:02 UTC45d ago | 1 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|238/275 EU · groups of 12+ · weekly · 560 on average
- 2 Rustoria.co - EU East Long159/200 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|27/250 EU · groups of 12+ · weekly · 292 on average
- 4 Rustoria.co - EU Main16/250 EU · groups of 16+ · weekly · 291 on average
- 5 Rustafied.com - EU Friday32/100 EU · groups of 16+ · weekly · 274 on average
- 6 Rustoria.co - EU East Medium45/200 EU · groups of 12+ · biweekly · 251 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for Siunattu: which one?
Rust network protocol 2635 and build 168909 on Linux is what Siunattu runs. The protocol must match on your game to join; the update comes through Steam.
Is Siunattu up, and how steady is its uptime?
Online: Siunattu is up as of the latest refresh. A restart came about 30 hours ago, by the server's own uptime figure. The records show 80% uptime over the last 7 full days: 135 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.
Does Siunattu hold a steady frame?
The records show an average of 214 server fps over 48 hours, never below 161. The entity count reached 50,828: buildings, deployables and all else in the world. Up to 4,035 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.
Where does Siunattu operate from?
The server publishes no region: Siunattu. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 135.148.15.62:28015 — that is the address.
Rules, settings, map
What map does Siunattu put players on?
Siunattu runs a procedural map, generated by the game, of size 3,100 with seed 123457. Because size and seed fix the map, it can be viewed on RustMaps from here.
What settings and rules does Siunattu run?
The name of Siunattu states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. VAC is enabled: Valve's anti-cheat.
Player record
How full does Siunattu get?
0 players are on Siunattu at present; the slot count is 40. Averaged across seven days, 0 players; the peak reached 2. At 01:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.
What position does Siunattu hold among Rust servers?
Ranked by player hours over the last seven days, Siunattu stands at #6,638, in the top 30% overall.
Tag and list record
Siunattu sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Siunattu fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
The tags on Siunattu: what do they signify?
gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set — that is the set of tags Siunattu publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
Wipe day on Siunattu: what should be expected?
Across its recent wipes, the busiest point averaged 1 players. 4 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. The fall below half came by day 1 where the crowd did not hold.
On what schedule does Siunattu wipe?
There is no next wipe to predict: Siunattu wipes irregularly. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 6 days 3 hours.
Connection
How does one connect to Siunattu?
To connect, open the console with F1 in Rust and enter client.connect 135.148.15.62:28015. The Launch Rust and join button on this page does the same through Steam.