An entry in the registerNo. 15,290
[US] Scrap Kings 2x | BiWeekly | Quad
Online 135.148.150.139:60403 checked 11m ago
[US] Scrap Kings 2x | BiWeekly | Quad is a Rust server. At the last count it had 0 players of a possible 250. It stands at No. 15,290 of the ranked servers, the top 69%. It last wiped 26d ago, on a biweekly schedule, and the next wipe is expected on Saturday 31 October. Its own tags class it as 2x, vanilla, modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedulefrom its schedule tag
Next wipe Saturday 31 October, 04:13 UTC, in 1d 4h. Its biweekly schedule tag · low confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Sat 31 Oct, 04:13 | 1d 4h |
| Thu 5 Nov, 19:00 FW | 6d 19h |
| Sat 14 Nov, 04:13 | 15d 4h |
| Sat 28 Nov, 04:13 | 29d 4h |
| Thu 3 Dec, 19:00 FW | 34d 19h |
| Sat 12 Dec, 04:13 | 43d 4h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 04:13 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Atlas - US 2X Medium | Vanilla+ | No BP Wipes702/750 NA · groups of 16+ · 2x · biweekly · 13 on average
- 2 [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!3/75 NA · groups of 8+ · 2x · biweekly · 3 on average
- 3 (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | JUST-WIPED2/100 NA · groups of 8+ · 2x · biweekly · 2 on average
- 4 Atlas - US 2X Monthly | Vanilla+ | No BP Wipes121/150 NA · groups of 16+ · 2x · monthly · 374 on average
- 5 US Limitless 2x Monthly Main | No BP Wipes | x2155/200 NA · groups of 12+ · 2x · monthly · 156 on average
- 6 HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED229/225 NA · groups of 8+ · 3x · biweekly · 130 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for [US] Scrap Kings 2x | BiWeekly | Quad: which one?
The server [US] Scrap Kings 2x | BiWeekly | Quad is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.
Is [US] Scrap Kings 2x | BiWeekly | Quad up, and how steady is its uptime?
The records show [US] Scrap Kings 2x | BiWeekly | Quad online at the time of this check. A restart came about 17 hours ago, by the server's own uptime figure. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
What is the performance of [US] Scrap Kings 2x | BiWeekly | Quad like?
The records show an average of 231 server fps over 48 hours, never below 162. Of note: 30,891 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 1,468 MB. An entity count climbing and fps running low are felt in-game as lag.
Where does [US] Scrap Kings 2x | BiWeekly | Quad operate from?
The name of [US] Scrap Kings 2x | BiWeekly | Quad points to North America, though no region tag is published. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 135.148.150.139:60403 stands the address.
Settings and map
The map for [US] Scrap Kings 2x | BiWeekly | Quad: which one is it?
[US] Scrap Kings 2x | BiWeekly | Quad runs a procedural map, generated by the game, of size 2,500 with seed 1. The map repeats with the same size and seed; this page links to it on RustMaps.
What settings and rules does [US] Scrap Kings 2x | BiWeekly | Quad run?
By its own name, [US] Scrap Kings 2x | BiWeekly | Quad gathers at 2x. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. By its own account it is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Player record
How full does [US] Scrap Kings 2x | BiWeekly | Quad get?
At the latest count [US] Scrap Kings 2x | BiWeekly | Quad has 0 players, with 250 slots in total. Across the last seven days the mean population stands at 0.
Against other Rust servers, how is [US] Scrap Kings 2x | BiWeekly | Quad ranked?
The seven-day player-hour table places [US] Scrap Kings 2x | BiWeekly | Quad at #15,290, within the top 69% of ranked servers.
Tag and list record
Where does [US] Scrap Kings 2x | BiWeekly | Quad appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include [US] Scrap Kings 2x | BiWeekly | Quad: 2x Rust servers, Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Which meanings attach to the tags on [US] Scrap Kings 2x | BiWeekly | Quad?
The game's server browser reads the tags [US] Scrap Kings 2x | BiWeekly | Quad publishes: gmvanilla (Game mode): Survival on vanilla settings; mp250 (Max players): 250 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^b (Biweekly): A wipe comes once a fortnight; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
What happens on [US] Scrap Kings 2x | BiWeekly | Quad when wipe day arrives?
Across its recent wipes, the busiest point averaged 1 players. 4 hours after the latest wipe, the crowd peaked.
When does [US] Scrap Kings 2x | BiWeekly | Quad wipe?
With the schedule unconfirmed by too few recorded wipes, the prediction on [US] Scrap Kings 2x | BiWeekly | Quad follows its tag. Saturday 31 October at 04:13 UTC is when the next wipe is due. Of note: the current world is 26 days 19 hours old. A wipe every two weeks is published in its tags.
How to join
Which steps join [US] Scrap Kings 2x | BiWeekly | Quad?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 135.148.150.139:60403.