At press time 11,803 servers71,182 players205 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 11,193

Stumpy's development

Online 135.148.150.49:60409 checked 6m ago

Stumpy's development is a Rust server. At the last count it had 0 players of a possible 100; over the past week it averaged 0, with a peak of 1. It stands at No. 11,193 of the ranked servers, the top 50%. It last wiped 10d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

§ 2Performance

010020030040014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

The rhythm
Wipe-day peak1

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 5h
Thu 3 Dec, 19:00 FW35d 5h

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 01:23 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 AQRUX RUST BUILD | CREATIVE | SANDBOX59/100 EU · groups of 8+ · monthly · 24 on average
  2. 2 Art of Rust - Official dedicated art server5/100 groups of 20+ · monthly · 8 on average
  3. 3 RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade3/200 NA · groups of 100+ · monthly · 7 on average
  4. 4 [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire8/50 EU · groups of 16+ · monthly · 6 on average
  5. 5 UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA10/40 EU · groups of 8+ · monthly · 3 on average
  6. 6 [EU]FreeFields/Creative/Building/Sandbox4/35 EU · groups of 8+ · monthly · 2 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does Stumpy's development operate?

The server Stumpy's development is on Rust network protocol 2635 and build 167781, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on Stumpy's development, and is it up?

Stumpy's development currently answers as online. A restart came about 2 days 14 hours ago, by the server's own uptime figure. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Rust Server Stats records a first sighting on 13 September 2026.

Does Stumpy's development hold a steady frame?

Server fps averaged 213 over the last 48 hours; the low was 127. Buildings, deployables and the rest brought the entity count to a high of 48,806. Of note: memory use reached 2,287 MB. An entity count climbing and fps running low are felt in-game as lag.

In which location does Stumpy's development sit?

No region appears for Stumpy's development. Rust Server Stats records the stated location of a server, not the location of the machine. 135.148.150.49:60409 — that is the address.

Rules, settings, map

What map does Stumpy's development put players on?

Stumpy's development runs a procedural map, generated by the game, of size 3,000 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps.

What does Stumpy's development set down in the way of rules and settings?

The name of Stumpy's development states no rate for gathering. The group limit is 8 players, the game's default. build & creative is the game mode, sandbox construction, gathering disabled. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.

The players

What are the player numbers on Stumpy's development?

The record for Stumpy's development shows 0 players, against a capacity of 100. Over seven days the mean is 0 players, with a peak of 1.

Against other Rust servers, how is Stumpy's development ranked?

The seven-day player-hour table places Stumpy's development at #11,193, within the top 50% of ranked servers.

The tags and lists

Stumpy's development sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists Stumpy's development fits: Modded Rust servers, Rust server stats: build servers and Rust roleplay servers. On the server list it comes up under these filters: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

The tags on Stumpy's development: what do they signify?

These tags are Stumpy's development's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^r (Roleplay): Set up for roleplay; ^k (Build server): Design bases and practise them here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

Wipe day on Stumpy's development: what should be expected?

The average peak across recent wipes was 1 players. 3 hours after the latest wipe, the crowd peaked.

The wipe timetable for Stumpy's development: what does it show?

The force wipe is the only wipe for Stumpy's development, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. Of note: the current world is 10 days 11 hours old. A monthly wipe schedule is published in its tags.

Connection

What is the way to join Stumpy's development?

To connect, open the console with F1 in Rust and enter client.connect 135.148.150.49:60409. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^m,^r,^k,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Gameplay

^r
Roleplay Set up for roleplay.
^k
Build server Design bases and practise them here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.