At press time 11,855 servers81,723 players365 fresh wipes Revised every five minutes
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An entry in the registerNo. 2,729

Falkors Retreat |PVE|Raidable Bases|Skill Tree|

Online 135.148.151.135:28015 checked 7m ago

Falkors Retreat |PVE|Raidable Bases|Skill Tree| is a Rust server. At the last count it had 4 players of a possible 100; over the past week it averaged 1, with a peak of 6. It stands at No. 2,729 of the ranked servers, the top 12%. It last wiped 13d ago, on a biweekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, carbon, pve.

§ 1Attendance

AveragePeak
0246816:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

§ 2Performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulefixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

The rhythm
Usual gap28 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak9

players, last three wipes

Crowd held0%

else halves by day 10

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 3h
Thu 12 Nov, 17:2314d 2h
Thu 3 Dec, 19:00 FW35d 3h
Thu 10 Dec, 17:2342d 2h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 7 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:23 UTC13d ago 10 – running 0
Thu 1 Oct, 17:49 UTC FW27d ago 8 halved by day 12 14 days 0
Thu 17 Sep, 17:41 UTC41d ago 9 halved by day 8 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Welcome To Falkors Retreat 3x PVE Increased Gather Rates 3x components and Scrap Long days and short nights Skip Nights Easy, Medium, Hard, Expert, and Nightmare raids Skill Tree Leaderboard Whole Base Workbench So much more!

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo135/2000 NA · no group limit · biweekly · 254 on average
  2. 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo267/2000 EU · no group limit · biweekly · 243 on average
  3. 3 Chrayntopia ♡ ︎PvE | RP | PvP43/200 NA · groups of 8+ · biweekly · 107 on average
  4. 4 【炮炮PVE启蒙】纯净|特色|突袭|技能77/200 EA · groups of 16+ · biweekly · 58 on average
  5. 5 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1062/100 EU · groups of 30+ · biweekly · 49 on average
  6. 6 Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid23/250 groups of 8+ · biweekly · 47 on average

§ 8Questions answeredfrom the figures in this entry

The record

The Rust version for Falkors Retreat |PVE|Raidable Bases|Skill Tree|: which one?

Rust network protocol 2635 and build 168909 on Linux is what Falkors Retreat |PVE|Raidable Bases|Skill Tree| runs. The protocol must match on your game to join; the update comes through Steam.

Is Falkors Retreat |PVE|Raidable Bases|Skill Tree| up, and how steady is its uptime?

The records show Falkors Retreat |PVE|Raidable Bases|Skill Tree| online at the time of this check. The uptime it reports puts the last restart at about 1 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

What is the performance of Falkors Retreat |PVE|Raidable Bases|Skill Tree| like?

Server fps averaged 135 over the last 48 hours; the low was 64. Buildings, deployables and the rest brought the entity count to a high of 139,903. Of note: memory use reached 5,444 MB. What players feel as lag: fps running low and entities climbing.

Where does Falkors Retreat |PVE|Raidable Bases|Skill Tree| operate from?

No region appears for Falkors Retreat |PVE|Raidable Bases|Skill Tree|. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 135.148.151.135:28015 — that is the address.

The rules and map

What map does Falkors Retreat |PVE|Raidable Bases|Skill Tree| put players on?

Falkors Retreat |PVE|Raidable Bases|Skill Tree| runs a procedural map, generated by the game, of size 4,500 with seed 1532180907. RustMaps can display it from this page, since equal size and seed yield the same map.

What settings and rules does Falkors Retreat |PVE|Raidable Bases|Skill Tree| run?

The name of Falkors Retreat |PVE|Raidable Bases|Skill Tree| states no rate for gathering. Groups are capped at 8 players, the standard default. Play is pve, no combat against other players. Plugins or settings change the game; it appears under Modded in the browser. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Player record

What are the player numbers on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

The record for Falkors Retreat |PVE|Raidable Bases|Skill Tree| shows 4 players, against a capacity of 100. The seven-day record: an average of 1 players and a peak of 6. The busiest hour of the last 48 was 23:00 UTC, averaging 6 players.

Against other Rust servers, how is Falkors Retreat |PVE|Raidable Bases|Skill Tree| ranked?

The seven-day player-hour table places Falkors Retreat |PVE|Raidable Bases|Skill Tree| at #2,729, within the top 12% of ranked servers.

The tags and lists

Falkors Retreat |PVE|Raidable Bases|Skill Tree| sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists Falkors Retreat |PVE|Raidable Bases|Skill Tree| fits: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meanings attach to the tags on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

The game's server browser reads the tags Falkors Retreat |PVE|Raidable Bases|Skill Tree| publishes: gmvanilla (Game mode): The vanilla survival mode; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is fortnightly; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

What happens on Falkors Retreat |PVE|Raidable Bases|Skill Tree| when wipe day arrives?

The average peak across recent wipes was 9 players. 7 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. In those cases the crowd dropped below half by day 10.

On what schedule does Falkors Retreat |PVE|Raidable Bases|Skill Tree| wipe?

Wipes on Falkors Retreat |PVE|Raidable Bases|Skill Tree| follow a rhythm of every 4 weeks on Thursday at 17:23 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. Of note: the current world is 13 days 21 hours old. Its tags set out a fortnightly wipe schedule.

Connection

Which steps join Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 135.148.151.135:28015. https://discord.com/invite/QnjvHtNnBQ carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The vanilla survival mode.
mp100
Max players The server holds 100 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The cycle is fortnightly.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon Carbon, a framework for plugins, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.