At press time 11,829 servers89,289 players18 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,373

CPVA´s Test Server

Online 136.243.60.215:28080 checked 2h ago

CPVA´s Test Server is a Rust server. At the last count it had 0 players of a possible 50. It stands at No. 15,373 of the ranked servers, the top 69%. It last wiped 27d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

§ 2Performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap5.9 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW27d ago 0 – running 0
Tue 29 Sep, 21:35 UTC28d ago 1 – 1.9 days 0
Sat 19 Sep, 22:01 UTC38d ago 0 – 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit205/500 no group limit · 157 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 127 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 116 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10126/700 EU · groups of 16+ · monthly · 90 on average
  5. 5 RustSpain.com | EU Main19/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1050/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does CPVA´s Test Server operate?

The server CPVA´s Test Server is on Rust network protocol 2634 and build 166494, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on CPVA´s Test Server, and is it up?

The records show CPVA´s Test Server online at the time of this check. A restart came about 10 hours ago, by the server's own uptime figure. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.

How does CPVA´s Test Server perform?

For the last 48 hours the average was 83 server fps, with a low of 65. The entity count reached 117,318: buildings, deployables and all else in the world. The memory peak was 5,909 MB. An entity count climbing and fps running low are felt in-game as lag.

Where does CPVA´s Test Server operate from?

No region is published by CPVA´s Test Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 136.243.60.215:28080 — that is the address.

The rules and map

What map is in use on CPVA´s Test Server?

CPVA´s Test Server runs a procedural map, generated by the game, of size 5,000 with seed 1234567. Because size and seed fix the map, it can be viewed on RustMaps from here. The name of the map is: Custom Map.

What settings and rules does CPVA´s Test Server run?

No gather rate appears in the name of CPVA´s Test Server. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Player record

What population does CPVA´s Test Server carry?

At the latest count CPVA´s Test Server has 0 players, with 50 slots in total. The record shows an average of 0 players over the past seven days.

Where does CPVA´s Test Server sit in the rankings?

The seven-day player-hour table places CPVA´s Test Server at #15,373, within the top 69% of ranked servers.

The tags and lists

Where does CPVA´s Test Server appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include CPVA´s Test Server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should the tags on CPVA´s Test Server be read?

gmrust (Game mode): The standard survival game; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags CPVA´s Test Server publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

Wipe day on CPVA´s Test Server: what should be expected?

The average peak across recent wipes was 0 players. 0 hours into the latest wipe the crowd reached its peak.

The wipe timetable for CPVA´s Test Server: what does it show?

Wipes on CPVA´s Test Server follow no fixed times, so no next wipe is forecast. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 27 days 1 hours ago.

How to join

What is the way to join CPVA´s Test Server?

To connect, open the console with F1 in Rust and enter client.connect 136.243.60.215:28080. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp50
Max players Slot count: 50.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs166494
Build Game build: 166494.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.