At press time 11,597 servers34,396 players63 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 7,730

ORION_Intergalactic_Server

Online 136.243.70.123:28025 checked 11m ago

ORION_Intergalactic_Server is a Rust server. At the last count it had 0 players of a possible 30; over the past week it averaged 0, with a peak of 1. It stands at No. 7,730 of the ranked servers, the top 35%. It last wiped 1d ago.

§ 1Attendance

AveragePeakWipe
00.250.50.75106:0015:0000:0009:0018:0003:00Wiped Mon 26 Oct, 16:08 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
05010015020006:0015:0000:0009:0018:0003:00Wiped Mon 26 Oct, 16:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap21.1 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:08 UTC1d ago – – running 0
Wed 14 Oct, 10:17 UTC13d ago 1 halved by day 1 12.2 days 0
Mon 14 Sep, 13:19 UTC43d ago 1 halved by day 1 29.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|229/250 EU · groups of 12+ · weekly · 533 on average
  2. 2 Rustoria.co - EU Main14/250 EU · groups of 16+ · weekly · 325 on average
  3. 3 Rusty Moose |EU Main|18/250 EU · groups of 12+ · weekly · 323 on average
  4. 4 Rustoria.co - EU East Long145/200 EU · groups of 12+ · monthly · 318 on average
  5. 5 Rustoria.co - EU East Medium44/200 EU · groups of 12+ · biweekly · 278 on average
  6. 6 Rustafied.com - EU Friday40/100 EU · groups of 16+ · weekly · 264 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is ORION_Intergalactic_Server on?

Rust network protocol 2635 and build 168909 on Windows is what ORION_Intergalactic_Server runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on ORION_Intergalactic_Server, and is it up?

ORION_Intergalactic_Server currently answers as online. A restart came about 33 hours ago, by the server's own uptime figure. Of note: 168 of 168 hours up in the last 7 full days, or 100% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

What is the performance of ORION_Intergalactic_Server like?

For the last 48 hours the average was 118 server fps, with a low of 111. Buildings, deployables and the rest brought the entity count to a high of 71,194. Of note: memory use reached 2,209 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does ORION_Intergalactic_Server operate from?

No region appears for ORION_Intergalactic_Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 136.243.70.123:28025 stands the address.

Rules, settings, map

What map does ORION_Intergalactic_Server put players on?

ORION_Intergalactic_Server runs a procedural map, generated by the game, of size 3,500 with seed 327637702. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of ORION_Intergalactic_Server: what are they?

The name of ORION_Intergalactic_Server states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Population

What are the player numbers on ORION_Intergalactic_Server?

At the latest count ORION_Intergalactic_Server has 0 players, with 30 slots in total. Over seven days the mean is 0 players, with a peak of 1. At 18:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

Where does ORION_Intergalactic_Server sit in the rankings?

The seven-day player-hour table places ORION_Intergalactic_Server at #7,730, within the top 35% of ranked servers.

The tags and lists

ORION_Intergalactic_Server sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include ORION_Intergalactic_Server: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should the tags on ORION_Intergalactic_Server be read?

gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): 30 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set — that is the set of tags ORION_Intergalactic_Server publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

What happens on ORION_Intergalactic_Server when wipe day arrives?

Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In those cases the crowd dropped below half by day 1.

The wipe timetable for ORION_Intergalactic_Server: what does it show?

No next wipe can be predicted for ORION_Intergalactic_Server, whose wipes fall at irregular times. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 36 hours.

How to join

How does one connect to ORION_Intergalactic_Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 136.243.70.123:28025.

§ 8Key to the tagswhat each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players 30 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.