An entry in the registerNo. 15,299
RustForge Dev
Offline 136.38.43.131:28505 checked 16d ago
RustForge Dev is a Rust server. It was offline at the last count. It stands at No. 15,299 of the ranked servers, the top 71%. It last wiped 25d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 05:36 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit14/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10123/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1034/225 EU · groups of 16+ · weekly · 122 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.104/700 EU · groups of 16+ · monthly · 97 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1020/700 EU · groups of 16+ · monthly · 94 on average
- 6 RustSpain.com | EU Main127/200 EU · groups of 12+ · weekly · 86 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does RustForge Dev operate?
Rust network protocol 2634 and build 166652 on Windows is what RustForge Dev runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is RustForge Dev up, and how steady is its uptime?
Offline at present: RustForge Dev, last seen 16 days 7 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 23 September 2026.
Where does RustForge Dev operate from?
No region appears for RustForge Dev. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 136.38.43.131:28505 stands the address.
Rules, settings, map
The map for RustForge Dev: which one is it?
RustForge Dev plays on a map the game generates, procedural in kind.
What settings and rules does RustForge Dev run?
The name of RustForge Dev states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Carbon. VAC is enabled: Valve's anti-cheat.
Population
What population does RustForge Dev carry?
The last sighting of RustForge Dev was 16 days 7 hours ago, and it is offline now.
Where does RustForge Dev sit in the rankings?
The seven-day player-hour table places RustForge Dev at #15,299, within the top 71% of ranked servers.
Tags, lists
RustForge Dev sits in which Rust Server Stats lists and filters?
On Rust Server Stats, RustForge Dev is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should the tags on RustForge Dev be read?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here — that is the set of tags RustForge Dev publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
Wipe day on RustForge Dev: what should be expected?
The average peak across recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does RustForge Dev wipe?
Too few wipes of RustForge Dev are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 25 days 20 hours.
Connection
What is the way to join RustForge Dev?
To connect, open the console with F1 in Rust and enter client.connect 136.38.43.131:28505. The Launch Rust and join button on this page does the same through Steam.