An entry in the registerNo. 4,373
DevRustQA
Online 136.46.129.110:28015 checked 12m ago
DevRustQA is a Rust server. At the last count it had 1 players of a possible 2; over the past week it averaged 1, with a peak of 1. It stands at No. 4,373 of the ranked servers, the top 20%. It last wiped 6d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 20:42 UTC6d ago | 1 | – | running | 1 |
| Thu 1 Oct, 19:10 UTC FW26d ago | 1 | held half | 20.1 days | 1 |
| Fri 25 Sep, 06:56 UTC32d ago | 1 | held half | 6.5 days | 0 |
| Thu 24 Sep, 17:56 UTC33d ago | 1 | – | 0.5 days | 1 |
| Sun 20 Sep, 17:46 UTC37d ago | 1 | held half | 4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit48/500 no group limit · 158 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10126/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1057/225 EU · groups of 16+ · weekly · 114 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1029/700 EU · groups of 16+ · monthly · 88 on average
- 5 RustSpain.com | EU Main4/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1012/1000 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for DevRustQA: which one?
The server DevRustQA is on Rust network protocol 2635 and build 169456, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
How reliable is DevRustQA, and is it online now?
DevRustQA currently answers as online. Of note: 71 of 168 hours up in the last 7 full days, or 42% of the time. Its earliest entry at Rust Server Stats is dated 18 September 2026.
In which location does DevRustQA sit?
No region is published by DevRustQA. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 136.46.129.110:28015 stands the address.
Rules, settings, map
What settings and rules does DevRustQA run?
Nothing in the name of DevRustQA gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Carbon. VAC is enabled: Valve's anti-cheat.
Player record
What population does DevRustQA carry?
The record for DevRustQA shows 1 players, against a capacity of 2. The seven-day record: an average of 1 players and a peak of 1. Of the last 48 hours, 05:00 UTC drew the highest average: 1 players.
What position does DevRustQA hold among Rust servers?
Ranked by player hours over the last seven days, DevRustQA stands at #4,373, in the top 20% overall.
The tags and lists
DevRustQA sits in which Rust Server Stats lists and filters?
On Rust Server Stats, DevRustQA is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
The tags on DevRustQA: what do they signify?
The game's server browser reads the tags DevRustQA publishes: gmrust (Game mode): The standard survival game; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs169456 (Build): The build number is 169456; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
What happens on DevRustQA when wipe day arrives?
Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 100% of recent wipes.
The wipe timetable for DevRustQA: what does it show?
Wipes on DevRustQA follow no fixed times, so no next wipe is forecast. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 6 days 8 hours.
Connection
Which steps join DevRustQA?
To connect, open the console with F1 in Rust and enter client.connect 136.46.129.110:28015. The Launch Rust and join button on this page does the same through Steam.