At press time 11,656 servers41,553 players90 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,459

TFM Digital Twin [DEV ONLY]

Offline 136.46.73.211:28025 checked 34d ago

TFM Digital Twin [DEV ONLY] is a Rust server. It was offline at the last count. It stands at No. 15,459 of the ranked servers, the top 71%. It last wiped 116d ago, on a weekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as modded, carbon, pve.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Next wipe Friday 30 October, 16:20 UTC, in 2d 13h. Weekly: 7 days after its last wipe

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]3/100 groups of 200+ · 1x · weekly · 14 on average
  2. 2 #3 Wasilisc PvE х51/200 EU · groups of 8+ · weekly · 9 on average
  3. 3 RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events0/50 NA · groups of 150+ · weekly · 5 on average
  4. 4 TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie0/250 EU · groups of 8+ · weekly · 4 on average
  5. 5 Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]0/30 OC · groups of 8+ · weekly · 4 on average
  6. 6 [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W0/75 NA · groups of 8+ · 1x · weekly · 2 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for TFM Digital Twin [DEV ONLY]: which one?

The server TFM Digital Twin [DEV ONLY] is on Rust network protocol 2631 and build 156658, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

How reliable is TFM Digital Twin [DEV ONLY], and is it online now?

TFM Digital Twin [DEV ONLY] shows offline as of the latest refresh, last seen 34 days 9 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.

What is the location of TFM Digital Twin [DEV ONLY]?

No region appears for TFM Digital Twin [DEV ONLY]. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 136.46.73.211:28025 — that is the address.

Rules, settings, map

What does TFM Digital Twin [DEV ONLY] set down in the way of rules and settings?

No gather rate appears in the name of TFM Digital Twin [DEV ONLY]. Eight players per group is the default and the limit here. pve is the game mode, no combat against other players. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Population

What are the player numbers on TFM Digital Twin [DEV ONLY]?

TFM Digital Twin [DEV ONLY] is offline at present; the last response came 34 days 9 hours ago.

Against other Rust servers, how is TFM Digital Twin [DEV ONLY] ranked?

Ranked by player hours over the last seven days, TFM Digital Twin [DEV ONLY] stands at #15,459, in the top 71% overall.

Tags, lists

TFM Digital Twin [DEV ONLY] sits in which Rust Server Stats lists and filters?

On Rust Server Stats, TFM Digital Twin [DEV ONLY] is placed in these lists: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

How should the tags on TFM Digital Twin [DEV ONLY] be read?

gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 to a team, which is the default; v2631 (Protocol): The game version must match protocol 2631 to join; cs156658 (Build): Build 156658; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^w (Weekly): The cycle is weekly; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): The plugin framework is Carbon — that is the set of tags TFM Digital Twin [DEV ONLY] publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

On what schedule does TFM Digital Twin [DEV ONLY] wipe?

The next wipe on TFM Digital Twin [DEV ONLY] is an estimate, taken from weekly: 7 days after its last wipe. Friday 30 October at 16:20 UTC is when the next wipe is due. The world now in play was generated 116 days 10 hours ago. The tags list wipes as weekly.

How to join

Which steps join TFM Digital Twin [DEV ONLY]?

To connect, open the console with F1 in Rust and enter client.connect 136.46.73.211:28025. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2631,^z,^y,^w,^p,gmvanilla,cs156658,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp10
Max players Slot count: 10.
ts8
Group limit 8 to a team, which is the default.
v2631
Protocol The game version must match protocol 2631 to join.
cs156658
Build Build 156658.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Wipe schedule

^w
Weekly The cycle is weekly.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.