An entry in the registerNo. 15,208
Local Rust Dev
Offline 138.124.79.7:28015 checked 14d ago
Local Rust Dev is a Rust server. It was offline at the last count. It stands at No. 15,208 of the ranked servers, the top 71%. It last wiped 14d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|241/275 EU · groups of 12+ · weekly · 560 on average
- 2 Rustoria.co - EU East Long163/200 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|28/250 EU · groups of 12+ · weekly · 292 on average
- 4 Rustoria.co - EU Main15/250 EU · groups of 16+ · weekly · 291 on average
- 5 Rustafied.com - EU Friday36/100 EU · groups of 16+ · weekly · 274 on average
- 6 Rustoria.co - EU East Medium47/200 EU · groups of 12+ · biweekly · 251 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for Local Rust Dev: which one?
Rust network protocol 2634 and build 167781 on Windows is what Local Rust Dev runs. The protocol must match on your game to join; the update comes through Steam.
How reliable is Local Rust Dev, and is it online now?
The records show Local Rust Dev offline, last answering 14 days 18 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 14 October 2026.
In which location does Local Rust Dev sit?
No region is published by Local Rust Dev. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 138.124.79.7:28015 — that is the address.
Rules, settings, map
The map for Local Rust Dev: which one is it?
Local Rust Dev plays on a map the game generates, procedural in kind.
What does Local Rust Dev set down in the way of rules and settings?
Nothing in the name of Local Rust Dev gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. VAC is enabled: Valve's anti-cheat.
The players
What population does Local Rust Dev carry?
No answer from Local Rust Dev at the latest refresh; it was last seen 14 days 18 hours ago.
What position does Local Rust Dev hold among Rust servers?
The seven-day player-hour table places Local Rust Dev at #15,208, within the top 71% of ranked servers.
The tags and lists
Local Rust Dev sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Local Rust Dev: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on Local Rust Dev be read?
gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set — that is the set of tags Local Rust Dev publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
On what schedule does Local Rust Dev wipe?
The record of Local Rust Dev holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 14 days 18 hours ago.
Joining the server
Which steps join Local Rust Dev?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 138.124.79.7:28015.