An entry in the registerNo. 13,264
Test Server
Offline 138.199.34.146:28015 checked 41d ago
Test Server is a Rust server. It was offline at the last count. It stands at No. 13,264 of the ranked servers. It last wiped 55d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|297/300 EU · groups of 12+ · weekly · 526 on average
- 2 Rustoria.co - EU East Long275/250 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|24/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main21/250 EU · groups of 16+ · weekly · 278 on average
- 5 Rustafied.com - EU Friday37/100 EU · groups of 16+ · weekly · 275 on average
- 6 Rustoria.co - EU East Medium122/200 EU · groups of 12+ · biweekly · 247 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does Test Server operate?
Rust network protocol 2633 and build 162929 on Windows is what Test Server runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is Test Server up, and how steady is its uptime?
The records show Test Server offline, last answering 41 days 7 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 17 September 2026.
Where does Test Server operate from?
The server publishes no region: Test Server. Rust Server Stats records the stated location of a server, not the location of the machine. At 138.199.34.146:28015 stands the address.
Settings and map
What map is in use on Test Server?
Generation by the game gives Test Server its procedural map.
The rules and settings of Test Server: what are they?
The name of Test Server states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. A community server: the browser lists it under Community. VAC, Valve's anti-cheat, is disabled.
Player record
How full does Test Server get?
The last sighting of Test Server was 41 days 7 hours ago, and it is offline now.
Where does Test Server sit in the rankings?
The seven-day player-hour table places Test Server at #13,264, within the top – of ranked servers.
The tags and lists
Test Server sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Test Server fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on Test Server be read?
The game's server browser reads the tags Test Server publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs162929 (Build): Build 162929; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
On what schedule does Test Server wipe?
Test Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 55 days 13 hours ago.
Connection
Which steps join Test Server?
To connect, open the console with F1 in Rust and enter client.connect 138.199.34.146:28015. The Launch Rust and join button on this page does the same through Steam.