At press time 11,597 servers34,720 players65 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 9,463

JMS

Online 138.255.7.181:28015 checked 13m ago

JMS is a Rust server. At the last count it had 0 players of a possible 20; over the past week it averaged 0, with a peak of 1. It stands at No. 9,463 of the ranked servers, the top 43%. It last wiped 16d ago.

§ 1Attendance

AveragePeak
00.250.50.75107:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

§ 2Performance

05010015020007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep13 Oct17 Oct20 Oct24 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak2

players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 18:06 UTC16d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|253/275 EU · groups of 12+ · weekly · 534 on average
  2. 2 Rustoria.co - EU Main20/250 EU · groups of 16+ · weekly · 322 on average
  3. 3 Rusty Moose |EU Main|16/250 EU · groups of 12+ · weekly · 321 on average
  4. 4 Rustoria.co - EU East Long167/200 EU · groups of 12+ · monthly · 318 on average
  5. 5 Rustoria.co - EU East Medium62/200 EU · groups of 12+ · biweekly · 277 on average
  6. 6 Rustafied.com - EU Friday39/100 EU · groups of 16+ · weekly · 264 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is JMS on?

The server JMS is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

How reliable is JMS, and is it online now?

The records show JMS online at the time of this check. A restart came about 4 days 10 hours ago, by the server's own uptime figure. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.

What is the performance of JMS like?

The records show an average of 97 server fps over 48 hours, never below 81. Of note: 106,817 entities at the peak, counting buildings, deployables and the rest. Up to 4,035 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does JMS operate from?

No region appears for JMS. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 138.255.7.181:28015 stands the address.

Settings and map

What map does JMS put players on?

JMS runs a procedural map, generated by the game, of size 4,250 with seed 477406466. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does JMS run?

The name of JMS states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Population

How full does JMS get?

0 players are on JMS at present; the slot count is 20. Averaged across seven days, 0 players; the peak reached 1. The busiest hour of the last 48 was 00:00 UTC, averaging 1 players.

What position does JMS hold among Rust servers?

On player hours over seven days JMS ranks #9,463, inside the top 43% of all ranked servers.

Tag and list record

JMS sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists JMS fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on JMS: what do they signify?

These tags are JMS's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp20 (Max players): 20 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

Wipe day on JMS: what should be expected?

Across its recent wipes, the busiest point averaged 2 players. 26 hours after the latest wipe, the crowd peaked.

When does JMS wipe?

JMS's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 16 days 11 hours.

Connection

What is the way to join JMS?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 138.255.7.181:28015.

§ 8Key to the tagswhat each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp20
Max players 20 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.