An entry in the registerNo. 15,318
Rust Devblog Server
Offline 139.100.246.132:28015 checked 10d ago
Rust Devblog Server is a Rust server. It was offline at the last count. It stands at No. 15,318 of the ranked servers, the top 70%. It last wiped 31d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit157/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10133/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10185/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1094/700 EU · groups of 16+ · monthly · 94 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10231/700 EU · groups of 16+ · monthly · 88 on average
- 6 RustSpain.com | EU Main348/350 EU · groups of 12+ · weekly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is Rust Devblog Server on?
The server Rust Devblog Server is on Rust network protocol 2362, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
How reliable is Rust Devblog Server, and is it online now?
Offline at present: Rust Devblog Server, last seen 10 days 2 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 19 October 2026.
What is the location of Rust Devblog Server?
No region appears for Rust Devblog Server. Rust Server Stats records the stated location of a server, not the location of the machine. 139.100.246.132:28015 — that is the address.
The rules and map
The map for Rust Devblog Server: which one is it?
Rust Devblog Server plays on a map the game generates, procedural in kind.
What settings and rules does Rust Devblog Server run?
No gather rate appears in the name of Rust Devblog Server. Nothing on group size is published. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Carbon plugins are in use. The VAC anti-cheat from Valve is inactive.
Population
What are the player numbers on Rust Devblog Server?
Rust Devblog Server is offline at present; the last response came 10 days 2 hours ago.
Against other Rust servers, how is Rust Devblog Server ranked?
The seven-day player-hour table places Rust Devblog Server at #15,318, within the top 70% of ranked servers.
The tags and lists
Rust Devblog Server sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Rust Devblog Server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.
How should the tags on Rust Devblog Server be read?
These tags are Rust Devblog Server's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; v2362 (Protocol): The game version must match protocol 2362 to join; ptrak (Networking): The network layer is RakNet, Rust's standard; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Plugin framework: Carbon; hil2cpp (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible; stok (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
When does Rust Devblog Server wipe?
Too few wipes of Rust Devblog Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 31 days 16 hours ago.
Connection
Which steps join Rust Devblog Server?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 139.100.246.132:28015.